Game Details
Player 1
#player1 William_Clark William Clark
#player2 Ryan_Fischer Ryan Fischer
>William_Clark: ILOV 8F VIOL +14 14
>Ryan_Fischer: CEETTUW G6 TW.CE +17 17
#note TWEE has an ugly leave. CUVETTE is pretty nice save for the W leave. WET scores too little. All in all, I'm pretty happy with this. (L)ETTUCE, of note. I saw CUVEE, but couldn't quite get to CUVETTE obviously.
>William_Clark: GV 10F V.G +15 29
>Ryan_Fischer: EEFMNTU 6B FUMET.E +22 39
#note So glad I saw this. Glad I wasn't making it up, too!
>William_Clark: ABESU J6 BEAUS +23 52
>Ryan_Fischer: EINORTY D2 ENOR.ITY +78 117
>William_Clark: AH 7B AH. +24 76
>Ryan_Fischer: AADNPTU H1 UPDAT. +30 147
>William_Clark: DNOZ 2A DOZ.N +30 106
>Ryan_Fischer: AIJLNOW A1 A.OWN +39 186
#note I saw AJOWAN first but passed it up when he opened that spot and I saw ADOWN. Q static likes WA(N). Nice 'cause it kills that ugly easy Z spot. IJL is kinda weak, which is why it'd be smart to pass up ADOWN. Sim is inconclusive. I guess the best thing to do is get rid of the J and bingo again ASAP which is what AJOWAN does.
>William_Clark: AEINRST 1H .RINATES +77 183
>Ryan_Fischer: AIJLQTU K3 QUAIL +34 220
#note JAIL, QUAIL, DIQUAT. Decisions. Mine sets up at least JUT, which is fine I guess.
>William_Clark: ?EFHNRS L7 FRESHeN +82 265
#note I'm having to fight for it and here he is getting all fresh!
>Ryan_Fischer: IJLLOTY 13I JOI.TLY +50 270
#note JOLTILY, my JOLLITY isn't going anywhere.
>William_Clark: GIR O12 G.RI +30 295
>Ryan_Fischer: ABEKLNO C9 BLOKE +38 308
>William_Clark: AG C2 .AG +33 328
#note That spot. That SPOT ... it comes to bite me in the ass. And this is the nicest guy, my opponent, and his hands shake a little when he's drawing, and so I see him expose that he's JUST got the other blank. He's fished, and gotten it. So with four lanes to speak of, I'm pretty in trouble. I'm sitting on a nongo and an X-bomb, and like in the Shreve game, I have to DEBATE whether to take the bomb or not lest it screw me over. I am greatly amused by that.
>Ryan_Fischer: ADEINOX 14I OX +59 367
#note So if you tell Champ to assume the opponent has the blank, NIXED and OX both win 34%. So basically, which way doth though wanteth to be screwed? NIXED has a better valuation, oddly. By 7(!) points. I just figured somehow I might be able to bingo back as well with a decent leave.
>William_Clark: ?DEIMOS 14A wISEDOM +84 412
>William_Clark: ?DEIMOS -- -84 328
#note (!) (Best is 15F DIStOME 99.)
>Ryan_Fischer: ACDEINP 15F CAPE +34 401
#note Interesting! Champ has 15E DANCE 34 winning 91%, which means even with him bingoing down from the E or S, I can still pull it out. This is with me telling Champ his rack, of course. I reason I can't play PANIC (rightly -- MISCODED, Q! MISCODED!) I DON'T KNOW why Champ says PANIC is 84% to win when MISCODED will KILL me. I like CAPE 'cause it obstructs and scores. You can never trust a Champ Win%. PICE is the sim winner at around 61%. CAPE and PACE are the same principle at 49%.
>William_Clark: ?DEIMOS O1 .EISMOiD +83 411
#note Here, I did myself a little math with plenty of time and full knowledge of what's left and deduced that by letting this stay and playing it out I could win. So I did! :) The real bingos are SODOMIES, SESAMOID, EMBODIES, and EMEROIDS.
>Ryan_Fischer: ADEIINR D11 RANID +32 433
#note And I found the best play too! :) This, RADII, and NADIR all win! :D
>William_Clark: ER L7 .......ER +15 426
#note ...though I didn't take into account that, which cost me 3 points, which could've really hurt in some other universe. Still, that's a pretty satisfying (lucky as hell) outcome for having stared down the barrel of the blank. We agreed on a score of 435-427. Still on the agenda: learning how to add and score properly.
>William_Clark: (EI) +4 430
Player 2
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