Player 1 |
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#player1 Evans_Clinchy Evans Clinchy
#player2 Lisa_Odom Lisa Odom
>Evans_Clinchy: AAANNOS 8G ANOA +8 8
>Lisa_Odom: AHO 7I HAO +21 21
>Evans_Clinchy: AEGLNSS G5 LAS.GNES +62 70
>Lisa_Odom: AEKOORV 12C OVER.OAK +82 103
>Evans_Clinchy: GLLPTUW E9 UPW.LL +22 92
>Lisa_Odom: JOWY 14B JOW.Y +52 155
>Evans_Clinchy: ??EEGIT 5E Ec.oGITE +78 170
>Lisa_Odom: HOPY H11 H.OPY +44 199
#note Yeah, this definitely isn't a word. If I had thought about it for even a moment, I could have told myself "Hey, hold on a minute, HOOPIEST* is ISOPHOTE," and easily sniffed this out. Just fell asleep at the wheel.
>Evans_Clinchy: CEIIQRT 4J QI +24 194
>Lisa_Odom: FTTU 3K TUFT +17 216
>Evans_Clinchy: CEIINRT H1 CITR.N +26 220
#note PICRITE 14H is clearly better. Not sure what I was thinking.
>Lisa_Odom: DFS L2 F.S.D +42 258
>Evans_Clinchy: EEEIIOX 14H .IXIE +30 250
>Lisa_Odom: RTZ 2G R.TZ +33 291
>Evans_Clinchy: ADEEORV 15A VOE +29 279
#note DEVA/DOVE at the bottom right sim a little better. I like VOE, though. Keeping ADER is a double threat -- it's got a solid chance of bingoing but also keeps (OVERSOAK)ED as a 36-point backup plan. Can't go wrong with that.
>Lisa_Odom: ABDR 15L DRAB +32 323
>Evans_Clinchy: ABDEENR 12C ........ED +36 315
>Lisa_Odom: EI 2L .IE +21 344
>Evans_Clinchy: ABENRUU 13C BA. +31 346
>Lisa_Odom: EM 1N ME +17 361
>Evans_Clinchy: EINNRUU 13H .NE +22 368
>Lisa_Odom: AL 14N LA +12 373
>Evans_Clinchy: DIMNRUU 4A DURUM +24 392
#note Well, she's been fishing and I desperately need to unload U's in a way that scores points. Something tells me I'm screwed no matter what. Quackle likes my play; I'm kinda second-guessing it. Maybe something shorter and non-bag-emptying is safer, like MUD. Anyone have thoughts on this?
>Lisa_Odom: ACEGIST C2 AG.ESTIC +80 453
>Lisa_Odom: (EIINNOR) +14 467 |