Game Details
Player 1
#player1 scott_jackson scott jackson
#player2 opponent opponent
>scott_jackson: LOSTTVY -LOTVY +0 0
#note Opponent changed two. Don't feel like giving him much to work with. VOLT, which I'd play normally, gives him a jillion hooks to play off of.
>opponent: AIIN 8F INIA +8 8
>scott_jackson: EEEGRST I6 ET.GERES +63 63
#note Not the most defensive bingo
>opponent: ?AEIIRT G7 I.ERTIAe +60 68
#note CRITERIA or RETIARII 11D for 78
>scott_jackson: EEIJOUW 11E OU.E. +10 73
#note Collins would really help here. Best is F14 WO, I just didn't like keeping that many vowels.
>opponent: DDEOOR H1 ODORED +30 98
>scott_jackson: AAEEIJW G3 JAW +45 118
>opponent: ALV J4 LAV +29 127
>scott_jackson: ABEEITX I3 BI +26 144
#note I wanted to keep the X and hope I got an O for J9, though that's unlikely only drawing two. I didn't see AXE H13 41. My play isn't that great because it blocks off the K5 hotspot from a parallel play. 12B IBEX is prety good, probably because of the leave.
>opponent: ACGIM K5 MAGIC +36 163
>scott_jackson: ADEENTX F5 EX +31 175
#note Same play at H13, or 8K INDEX. Keeping ADENT isn't that great when there's not many bingo lines.
>opponent: AOUVZ 14B ZOUAV. +50 213
#note nice play
>scott_jackson: ?ADENOT 1H .zONATED +77 252
>opponent: EIORRST D5 ROISTER +64 277
#note RIOTERS one down for 8 more.
>scott_jackson: EFKMNPR 2J FEM +35 287
#note I also considered 8A KEFS, but really wanted to take out this hotspot first. Best.
>opponent: BLOW C3 BLOW +25 302
#note 3C BLOW(JOB), haha!
>scott_jackson: KNPPQRY -KNPPQY +0 287
#note 7B PYIN 30 is tempting but this is just too ugly. Quackle likes it though. I didn't see it, and my exchange is apparenly horrible in comparison. There are two U's unseen so I assume that's a factor.
>opponent: LN 7C N.L +15 317
>scott_jackson: ALNORST 15A RANT +31 318
#note best
>opponent: CEH M1 .ECH +27 344
>scott_jackson: EFLNOSU 13C FON +29 347
#note No reception for my SULFONE. 12A FONS is better.
>opponent: AHS H13 ASH +39 383
>scott_jackson: EGILSUY 10C G.Y +12 359
#note Didn't want to empty the bag or ditch the U. Third best, but the best play that keeps the U.
>opponent: K 5B K.. +7 390
>scott_jackson: EILNQSU 2J ....S +24 383
#note I should have played EQUINES first, though it still loses. Also of note (TECH)NIQUES!

There is actually one (and only one) winning play - 10I ELS/MAGICS. But that's because if he blocks EQUINE with ED I can go out with (TECH)NIQUE. Fat chance I'd see that, especially since I only had a minute or two left on my clock.
>opponent: DIPPTUY 12I .D +3 393
#note Opponent still wins if he lets me have EQUINE since he can then play PIETY N10
>scott_jackson: EILNQU D2 QI +15 398
>opponent: IPPTUY E1 PITY +25 418
>scott_jackson: ELNU 4L U. +10 408
#note This will forever be known as the BLOWJOB TECHNIQUE game.
>opponent: PU 9K .UP +10 428
>opponent: (ELN) +6 434
Player 2
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