Game Details
Player 1
#player1 scott_jackson scott jackson
#player2 opponent opponent
>scott_jackson: AEEEERU -AEEEU +0 0
>opponent: FI 8H IF +10 10
>scott_jackson: AEIRRYZ G6 AIRY +18 18
#note setting up the Z possibly
>opponent: AAH F5 AHA +29 39
>scott_jackson: EEFQRRZ E3 FEZ +52 70
>opponent: ENW D2 NEW +27 66
>scott_jackson: EKMQRRR -KMQRR +0 70
#note 1A MERK 61! It was such an ugly rack I didn't even look up there. Oh well.
>opponent: GOT J8 TOG +15 81
>scott_jackson: ABEERVW H1 BEWARE +42 112
#note Also at 1A for 44
>opponent: IO I3 OI +11 92
>scott_jackson: EEEOSUV J1 EVE +20 132
#note Here come the vowels! Best.
>opponent: ISTXY K3 SIXTY +37 129
>scott_jackson: DEOOOSU L4 DUO +25 157
#note I thought sacrificing the 5 points by playing here instead of at C2 was okay, but you can probably do just as much damage on the C column anyway. Definitely the wrong play, and I ended up getting burned for it.
>opponent: ??EIJNR C3 REJoINs +94 223
>scott_jackson: EMOOSTU 8A MO.O +21 178
#note best
>opponent: ACE F9 ACE +16 239
>scott_jackson: EOORSTU F1 OUT +12 190
#note better at B1, though I like keeping the A column completely open.
>opponent: ABDE 12C BEAD +21 260
>scott_jackson: EMNORSS 13C OM +20 210
#note SOM is better
>opponent: AINV 1A VINA +32 292
>scott_jackson: AENNRSS 11F .NSNARES +71 281
>opponent: GLLU M6 GULL +11 303
>scott_jackson: GLPRSTT L10 P.LT +12 293
#note Best is GL(o)P? Huh? My play is up pretty high, so whatever.
>opponent: AEIPR H10 A.PIRE +33 336
>scott_jackson: GIKRSTT 8L I.K +8 301
#note Seemed like my best option - I have the last S and there's no A's left. My opponent also probably has the Q and will need to ditch it quickly on this board. In a 4-play sim this wins 18%. 13G K(I)T is best, I assume because it blocks the Q spot. In reality my opponent would still be able to play QU(o)D at A6, and my next rack would be GIIORST which I can't win with.
>opponent: Q 13G Q. +21 357
>scott_jackson: GIORSTT 14F GI.T +20 321
#note Taking the points won't score enough now, I have to hope to play on the O column when the bag is empty. According to Quackle nothing I do will win (assuming my opponent plays optimally).
>opponent: CDDHLNU A8 .UNCH +16 373
#note 13J DU(T)CH and J13 (UH) both win.
>scott_jackson: EORST O8 STORE +42 363
>scott_jackson: (DDL) +10 373
Player 2
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