Player 1 |
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#player1 Bob Bob
#player2 Bing Bing
>Bob: HHNU 8G HUNH +20 20
>Bing: EFMNOOW 7H MEOW +22 22
#note Scores best, and conveniently sets up the F.
>Bob: EIV K4 VIE. +20 40
>Bing: CFGNOOT 9F CONGO +34 56
>Bob: IT 10G TI +14 54
>Bing: ADFILQT 5H QAD. +14 70
>Bob: GU 4K .UG +14 68
>Bing: EEFILTV M2 VE. +14 84
>Bob: IIIII -IIIII +0 68
>Bing: BEEFILT 2K FI.E +20 104
#note I didn't think of BELIVE (2I,26).
>Bob: ARTY O1 TRAY +44 112
>Bing: BDEEGLT 1H BEGET +35 139
>Bob: RR H1 .RR +5 117
>Bing: AABDFLW 2F BA.F +20 159
#note There might be reasons not to play DWARF (2E), but in truth, I just missed it.
>Bob: AT 3G A.T +15 132
>Bing: ADJLNRW 4C DRAWL +21 180
#note JARL is probably a little better.
>Bob: ALNO 3B LOAN +18 150
>Bing: CIJMNOY 5D MY +31 211
>Bob: AAKLRS 11B KRAALS +27 177
>Bing: CEIJLNO D10 C.JON +28 239
>Bob: III -III +0 177
>Bing: EIIILNP B11 .EPI +20 259
>Bob: ??EIRSZ 15D SEIZuRe +111 288
>Bob: ??EIRSZ -- -111 177
>Bing: IILNNTU K9 UNLIT +19 278
#note This allowed aZuRITES, seemingly not too tough of a find, but at least it blocked the easiest spot.
>Bob: ??EIRSZ 12H ZIt.S +46 223
>Bing: DEIINOP A12 DOPE +40 318
>Bob: DEI 10K .IDE +7 230
>Bing: EIINOOX 11M OX +21 339
>Bob: ?AERSTU H12 .EAl +36 266
>Bing: EEIINOS N10 ..INES +26 365
>Bob: RSTU O7 RUTS +18 284
>Bob: (EIO) +6 290
#note -80 (time) 210
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