Game Details
Player 1
#player1 Joey Joey
#player2 David David
>Joey: ?BGLORV 8F BLOG +14 14
>David: DHINORU F6 HU. +16 16
>Joey: ?CEEIRV 5E sCRIEVE +105 119
>David: DEINNOR L3 NOD +21 37
>Joey: ADIILRU M2 DUI +14 133
>David: EGINORT N1 GO +12 49
#note At this score, I strongly prefer my move to Quackle's suggestion of ROTL. Even if I draw a bingo, it's not likely to fit after ROTL. Here I am setting up a new spot, and with three O's already played, it's likely Joey will have to score low in order to block it.
>Joey: AEILNRU O2 LEU +8 141
>David: AEEINRT I8 .RATINEE +61 110
#note Of course I saw ARENITE. I even laid it on the board and then changed my mind. Many times ARENITE would be correct, but there were two reasons I preferred GRATINEE here. 1) I was still chasing even after bingoing and wanted to pry the board open. 2) Winning wasn't necessarily going to be enough. I might have to win by a LOT in order to pass some of the other 10-6 folks to make it into the Final Four.
>Joey: AAILNRR H12 LIRA +28 169
>David: ADNOPSW J10 WOP +36 146
#note 14G P(RE)DAWNS 36 is a nice play in this situation that might be better because it keeps the board open. Obviously WOP would be best in a close game.
>Joey: AABINRS K9 BARS +30 199
>David: ADENRSU 12C UNDER.... +24 170
#note I figured it was likely that ASUNDER would get blocked, and I desperately searched for ways to open the board. H1 URED(I)A 27 is probably a little bit better than this move, but they're both the right idea. On short plays it's too easy for him to block the bingo lines.
>Joey: AEINOOZ F10 ZO.AE +36 235
#note Missing ORZO G11. I got too fixated on playing an extra vowel.
>David: AAHIMNS 4A MANIA +21 191
#note HA is a terrible move which blocks up the board when I need it open. MANIA not only creates vertical bingo lines, it also opens up row 3.
>Joey: INOOQYY A4 .OONY +30 265
>David: CFHISSX B3 C.SH +32 223
#note FIX 3B scores great but seriously kills the board. FICH(U)S C8 wasn't exactly great for the board either, but I considered it, until I found this play, which hopes to draw one of the five remaining E's for REFIXES while still keeping many bingo lines open.
>Joey: DEGIIQY C11 Q.ID +28 293
#note He blocked my miracle bingo, but I've still got some life.
>David: EFIRSTX 14H ..FIXES +50 273
#note How am I supposed to win after 14H (RE)X? Maybe if I draw the S or W and he leaves row 3 open, but it's not the percentage play. Instead I score 50 now and assure that at least one bingo line will still be open on the next turn.
>Joey: EGIMOTY 15M MOG +24 317
#note I didn't notice GRIMLY G4. Blocking these lanes was more important, though.
>David: AEERTTV 10B VET +29 302
#note I'm keeping a great leave and only 15 points away!
>Joey: EIPSTWY 15A WISPY +64 381
#note Oof. So much for all that effort.
>David: AAEILRT L8 LA +7 309
#note I was desperately short of time here and couldn't figure out anything better. I need to open another line or he will block column 3 clinching the game. One tile fishes didn't seem to give me a good chance to draw something that would fit on row 3, which was the more likely lane to stay open. If anyone else has a better idea I'm all ears, though I doubt I can win even with a bingo.
>Joey: ?AEFNTT M6 FlATTEN +68 449
>David: AEEIKRT H5 .T +2 311
#note Q says (H)ET -> KA -> (T)I(N) -> (NOD)E -> (E)R. This continuation looks to be 14 points better than what I played. I went over on the clock at some point during these moves.
>Joey: JT 9K ...T +6 455
>David: AEEIKR 10F .A +11 322
>Joey: J - +0 455
>David: EEIKR I3 RE. +4 326
>Joey: J - +0 455
>David: EIK 4G EK. +26 352
>Joey: J - +0 455
>David: I L3 ...I +10 362
>David: (J) +16 378
Player 2
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