Player 1 |
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#player1 Richard_Popper Richard Popper
#player2 Sam Sam
>Richard_Popper: ?EHIOTT H4 HOTTIEs +76 76
>Sam: BDEOQTX I3 BOX +29 29
>Richard_Popper: ?DEIKNO J4 bOINKED +82 158
>Sam: CDEMQTU 8F QU.C. +20 49
#note Quick, name the five extensions to the triple
>Richard_Popper: ACLMOPR 10C CLAMP. +17 175
>Sam: DEHIJMT D8 JI.TED +44 93
>Richard_Popper: IZ 6F ZI. +32 207
>Sam: AHILMOW C10 .AHOW +39 132
>Richard_Popper: OOP B13 POO +26 233
>Sam: EFILMTT E9 F.T +23 155
#note Nothing I can do about the APOD possibility. I didn't know QUICKLIME, but it's better to wait until next turn for that anyway, I think.
>Richard_Popper: ABNS A12 BANS +46 279
>Sam: EEIILMT 11B T...IE +14 169
#note Had I known QUICKLIME, this game would have certainly been more interesting. I could have at least found QUICKIE, though.
>Richard_Popper: ALNO K9 LOAN +13 292
>Sam: AEILMOU L10 MIAOU +26 195
>Richard_Popper: EFNR M9 FERN +24 316
>Sam: DEELRRW 12F DREW +20 215
>Richard_Popper: EIR 13G IRE +20 336
>Sam: EEGLRSU 15F REGLUES +86 301
>Richard_Popper: AAESVYY 13L .Y +32 368
>Sam: AEGSUVY -YUV +0 301
#note Wow, I totally missed YUGA N6, a great play that gives me a fighter's chance. I decided to start a bizarre delay game instead.
>Richard_Popper: AAENRSV 6J .N +2 370
>Sam: AAEGSTV -AV +0 301
#note GAVE or AGAVE N5 accomplish similar goals as YUGA last turn would have.
>Richard_Popper: U -U +0 370
>Sam: ADEGSTV -GV +0 301
>Richard_Popper: AEGILUV I12 ..L. +7 377
>Sam: AAADEST 14E AA +8 309
>Richard_Popper: EGINRSV L1 VERSING +83 460
>Sam: ADEISTY N6 STEADY +41 350
#note Nope, that's not right. YE K2 is the play.
>Richard_Popper: AEGRUV 1L .ERA +21 481
>Sam: I 7L .I. +5 355
>Sam: (GUV) +14 369
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