Player 1 |
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#character-encoding UTF-8
#player1 BG BG
#player2 J J
>BG: DITYZ 8H DITZY +44 44
>J: ACLLNRU L4 CULL. +20 20
>BG: AET K8 .ETA +26 70
>J: AAEMNOR 10F EMANA.OR +64 84
#note Seems better than either 9B or 7B AMARONE for 2 more. Sim agrees
>BG: AEIIITV - +0 70
#note Challenge
>J: AIIILPR 11D PILI +18 102
#note Don't keep two vowels, just play 11E ILIA for 2 less and keep two consonants.
>BG: DRT 5K T.RD +10 80
>J: AEIPQRS 7I QI +44 146
>BG: ?IRTW 12H WRIsT +35 115
>J: AENPRSV O1 PERVS +48 194
>BG: ANT H12 .ANT +21 136
>J: AADFGIN 14F FA.GA +19 213
#note Definitely way too defensive. Just 12A FAGIN is so much equity.
>BG: EWY 12B WYE +26 162
>J: DEHIMNO 15J HOIDEN +38 251
#note Pretty big whiff of 15J HEMOID or MEHNDI, but this got the job done. Ben said he was lining up a play of BOXIER on this line, so I do well to dodge that.
>BG: BOR 13C ORB +25 187
>J: BEMNNOS 14L BONE +25 276
#note Sim likes B10 BO(W)SE, which makes a little sense since it scores and extra 13. I just fear opening the A and C columns to bingo opportunities for Ben
>BG: EINV 14A VINE +26 213
>J: EGMNSSU N7 GUMS +22 298
#note You can literally put an E there and make (D)EGUMS!
>BG: ORU 2L ROU. +8 221
>J: AEINSST 1G TANSIES +79 377
>BG: OOX 2E OXO +28 249
>J: ACEFGIU 3C CAF +21 398
#note Low on time so I missed some better stuff. I was just concerned with blocking a bit, but there really aren't many bingo threats I should be worried about. 6J FI(L)E seems good
>BG: ?ADEEHO O8 HE +34 283
>J: ADEGIKU 6J KA.E +39 437
>BG: ?EEJLO 1A JElLO +42 325
>J: DGIU 9C GUID +12 449
#note I literally saw the 3G spot of this, but miscounted and thought it was less :( (James moment)
>J: (E) +2 451
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