Player 1 |
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#character-encoding UTF-8
#player1 J J
#player2 MF MF
>J: ABIILTY 8F ABILITY +82 82
>MF: OZ F6 ZO. +32 32
>J: ACJNRRU K3 JURAN. +26 108
#note Sim like G3 JURA. While it scores 4 more, it opens a dangerous spot to the triple and keeps 3 consonants instead of 2. Also, I don't have to worry about the J6 spot so much since the Z is already played.
>MF: DEIIKRT I4 DIRT.IKE +65 97
>J: CEPPRRT 11E PERC.PT +52 160
#note I held DIRTLIKE* for a while, but it gave me this to clean up my rack so I didn't bother challenging. I was like 40/60 it was a word anyway so no need to risk it. Should've still played PREC(E)PT instead though.
>MF: ADDLRTT - +0 97
#note Challenge
>J: CDEORST L2 COTED +34 194
#note A sim likes H11 (C)ODEC, which I'm surprised by since it opens to much to Michael when I'm up. Maybe I'm underestimating the power of the M3 spot?
>MF: ADEN H11 .ANED +27 124
>J: AAOORSV J11 .ARVO +18 212
#note This is cool, but it doesn't beat the raw equity of H1 ARVO unfortunately. If I want to block, I should at least play either L11 SAVOR or M4 AVO to block the JO spot
>MF: ADIOSTU 13A SUDATIO. +70 194
>J: AAINOSU A7 SANIOU. +24 236
#note Looks good. I want to dig for blanks and block the S.
>MF: EHOW H1 HOWE +37 231
>J: ABEFSTV M3 BAT +40 276
#note Put this down a little too fast. M3 TAVS or B10 FET(U)S were even better.
>MF: HLX F10 H.L.X +39 270
>J: EEFGGSV B10 FE +28 304
#note Was doubting myself on 4D VEGG(ED) :(
>MF: QU 7A .UQ +22 292
>J: ?EEGGSV D1 VEGGiES +93 397
>MF: NRW 15H .R.WN +10 302
>J: AEGIIMR 1A GRA.E +27 424
#note G5 GAM(B)IE(R) is straight up nasty
>MF: FOO 13J .OOF +14 316
>J: ?EIIMSY L12 Y. +10 434
#note Seems fine
>MF: AEEILMN 9L AM +12 328
>J: ?EIILMS N8 LIMIESt +91 525
>J: (EEILNN) +12 537
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