Game Details
Player 1
#player1 Joey Joey
#player2 Richard Richard
>Joey: ILNOOSY 8H NOILY +24 24
>Richard: MOOR L4 ROOM. +20 20
>Joey: AEEKOST 9G OAK +26 50
>Richard: AEEQU 4H QUAE.E +25 45
>Joey: EEEEFST 10G FEET +24 74
>Richard: ADIW 5E WADI +27 72
>Joey: AEEEPSU 6F EASE +25 99
>Richard: FN 5K F.N +24 96
>Joey: ?BEHIPU 11I HIP +29 128
>Richard: III -III +0 96
>Joey: ?BEOUXY 3L BY +39 167
>Richard: RRR -RR +0 96
>Joey: ?EGOUXZ 12J ZaX +51 218
#note Feels like a lowish score for an all power tile three, but I wanted to take out the best S spot, which he seemed to be fishing for the last few turns.
>Richard: ?AEEIRS N5 dEARIES +66 162
>Joey: DEGOOOU M9 GOO +15 233
>Richard: GILNT 11C GLINT +18 180
>Joey: ABDEOTU O7 BED +33 266
>Richard: AGINRTT D7 RATT.ING +70 250
>Joey: AOOPRTU C3 UPROOT +23 289
>Richard: AJM B1 JAM +28 278
>Joey: ACENRRU D1 RUNE +23 312
#note Tough call here. I wanted to remove the easy MU hooks from the other end while obstructing the J.
>Richard: ASVW 15A VAWS +44 322
#note Held on RATTLINGS for quite a while before correctly allowing it, avoiding more red (for now) on my challenge grid.
>Joey: ACDEIRU 13K DUCI +28 340
>Richard: EIILSTV 1D .EVISIT +30 352
#note I think the H was the last tile, making this his actual rack.
>Joey: ACDELNR 13B CA.DLER +22 362
>Richard: HL 6B H. +13 365
>Joey: N G5 ..N +5 367
>Joey: (L) +2 369
Player 2
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