Player 1 |
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#character-encoding UTF-8
#player1 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
#player2 Jackson Jackson
>Josh_Sokol-Rubenstein: AAEEIOU -AEIOU +0 0
#note quackle sim prefers E by a point but this is the modern era
>Jackson: AGHIMNT H7 HM +14 14
#note considered just HM and HATING here, not MIGHT. might have played that, but still coulda gone for HM. Sim is close between the two.
>Josh_Sokol-Rubenstein: AEIPTUY G6 YAUP +23 23
#note Josh was worried this telegraphed the fact that he didn't have an S, which might be true. Still value in forcing a certain about of S bingoes to open the triple though. EAU G7 is really interesting, and only sims a couple below YAUP with no range, so with my strong range it might be worth it. saving the Y for YEH options gives Josh more flexibility than me in that position.
>Jackson: AGIINST 7G ..I +7 21
#note considered GIANT for 26 as well, an thought it might be close, but AHI looks way better. AGINST is monstrous, especially on this board with all bingoes always playing, pretty much.
>Josh_Sokol-Rubenstein: ADEGIOT F8 GODETIA +75 98
>Jackson: AFGINST 15D FASTING +105 126
>Josh_Sokol-Rubenstein: ?AAEENO 12D OA.EN +12 110
>Jackson: ?BEGIST K9 GIBbETS +80 206
>Josh_Sokol-Rubenstein: ?AAEJLN 13A JAvEL.NA +89 199
>Jackson: CEMORUX A13 .EU +30 236
#note MORCEAUX! I set it up on my rack almost as a joke. This might be the first instance of major french confusion. no regrets. JEU and OX sim close as the second best option. OX is obviously risky and JEU sets up good X plays for next turn. Feels much better to play JEU, but the 15 point upside is nice in exchange for the risk.
>Josh_Sokol-Rubenstein: EINOPTW 11E P.W +32 231
#note (A)W, which Josh considered, sims a point or 2 above PEW and WITAN. EINOPT works well on this board with the L column
>Jackson: CEMORUX B11 CO.X +44 280
>Josh_Sokol-Rubenstein: EEILNOT L10 TOILE +22 253
>Jackson: EEMRRUW M13 MEW +29 309
#note didnt mind the ELMS hook, esp given it is pretty inevitable that an S hook will be opened off the L-N column, so I liked forcing the M and N column to not score well and give back the triple. RUM is better on equity but encourages much more upward expansion. MEW can still let me close down the board in a pretty permanent way after a few turns
>Josh_Sokol-Rubenstein: CDEHNUV 6C DUCH. +22 275
#note or CHEVY?
>Jackson: DEIKRRU 9I UR.ED +16 325
#note don't see myself ever playing RUCK, the equity play, here, at least KUR(U) for a bit more control. a sim likes RUD(D)IER followed by KURU. RUDDIER can at least let me outrun immediate bingoes with 8a K plays, or counter with that when he plays elsewhere, but I feel it too often gives up my potential to outrun bingoes - an 8A play from josh keeps him in bingo range. URGED also forfeits a bit of outrunning potential, but not too much, and it really blocks the main two S hooks, and if I can play on the 6 row next turn I can keep things pretty controlled on the right.
>Josh_Sokol-Rubenstein: DEEFNTV C3 VEN. +16 291
#note Josh regretted not playing VENDED, I agree that is probably better
>Jackson: AAIKRSS J7 SA.K +42 367
#note I saw ASKARIS, but was not sure of it. Bad miss, and took this cause it still felt very high win%, but a bad error
>Josh_Sokol-Rubenstein: DEEFIRT D4 FE.D +28 319
#note maybe FE(E)D here. It's true he can't assume another S necessarily, but it does threaten another lane on the A column.
>Jackson: AIINRRS M7 RI. +5 372
#note case S so no rush on using the 8a spot. I liked RID to block high scoring M column bingoes, and leaving bingoes that will give back more to me. It also makes it hard to overlap on the N column except for -ET, so has to end in E. Bingoes would obv make things very volatile so I would not be such a favourite, but I would still be in a good position. The reality is that he is very unlikely to bingo in this pool, even wiht a pretty good leave. RID also lets me make some more total blocks next turn with IRID or ARID
>Josh_Sokol-Rubenstein: AEILQRT I6 Q. +11 330
>Jackson: AINOORS 15M .OO +18 390
#note started having slight worries about QIZ and getting outrun, so took out that possiblity. -IZE N2 plays are also a worry, but harder to hit.
>Josh_Sokol-Rubenstein: AEEILRT C3 ....ER +15 345
#note Maybe R(EF) at this point, going for NNRRV for a bingo that fits on both spots.
>Jackson: AINRRSV M5 VI... +9 399
#note could do VA(R)S to try and outrun even O column bingoes. After this there are still a few O column bingoes that could be troublesome
>Josh_Sokol-Rubenstein: ABEILRT F5 A. +5 350
#note going for LIBRETTO
>Jackson: ANORRST F4 R.. +6 405
#note I thought he might be going for TORNILLO or something. That is the only bingo that plays at O8. This wins even when he hits tornillo with 4/5 draws, just losing if I draw the Y (cause he has BIZ 7L and BIZE g1).
>Josh_Sokol-Rubenstein: BEILLRT 7B L.. +4 354
>Jackson: ANNORST A1 NATRONS +79 484
>Josh_Sokol-Rubenstein: BEILRTZ 6L B.Z +34 388
#note second best endgame - best is the killer R(I)TZ 6L
>Jackson: IOY B1 OY +22 506
>Josh_Sokol-Rubenstein: EILRT O5 RELIT +30 418
>Josh_Sokol-Rubenstein: (I) +2 420
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