Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Hank_Hees Hank Hees
>Jackson: ABEHIKL H4 KIBLAH +40 40
>Hank_Hees: BCO G3 COB +20 20
>Jackson: ELNOOUX I7 OXO +30 70
#note F5 OXO sims better, I thought it might sim worse, but that is the kind of board I want anyways, so I should play this with OBI. This play was a bit of a reminder that you should never be a slave to the duck, if you want to make a certain type of play do it, regardless of what you think the sim will say.
>Hank_Hees: DEGIMNS G8 SMIDGEN +86 106
>Jackson: AEELNUU 11E UN.UE +12 82
>Hank_Hees: HORTW 14B THROW. +40 146
>Jackson: AAEEEIL 3C ILEA. +14 96
#note this play was a bit in response to the bad feeling I had about OXO - AE 13A or 13B felt like it could be a good theoretical play, but I hated that play, ILEAC felt much better. This time it does sim best, ILEAC, along with exchanging down to AEL
>Hank_Hees: DMO 4C DOM +23 169
>Jackson: AEEIJOV 15A JOE +37 133
#note very close with JIAO 13a
>Hank_Hees: TW E13 T.W +6 175
>Jackson: AEGIRUV 2A GUV +21 154
#note TOW felt like a play made with consonants and a blank, so an A was lower in his range, which is nice, and the G at a2 pairs worse with his rack. VAGUER J2 is liked in a vacuum, but I much prefer being more bingo aggressive since I am down on both score and range.
>Hank_Hees: AFILNRS -AFIL +0 175
>Jackson: AADEIRR A2 .ERARDIA +83 237
#note clutch
>Hank_Hees: Z 5G ..Z +14 189
>Jackson: AAEEFGR 1C AGRAFE +44 281
>Hank_Hees: ??DIISV 2H DIVIdeS +87 276
>Jackson: ELPSSTT J4 LEPT +30 311
#note this puts me at a huge advantage, having both case Ss, creating a big BIZES spot for scoring, then sitting on SMIDGENS for later.
>Hank_Hees: AQT 1K QAT +27 303
>Jackson: AINOSST K5 SO +40 351
>Hank_Hees: AEEIOTY B5 YEET +23 326
>Jackson: ACINRST 12I NARCIST +72 423
>Hank_Hees: EEILNN O6 LENIEN. +21 347
>Jackson: AFIORUY N8 OAF +31 454
#note FRIARY/RARIFY are 3 better
>Hank_Hees: ENP L6 PEN +13 360
>Hank_Hees: (IRUY) +14 374
Player 2
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