Game Details
Player 1
#player1 Arie Arie
#player2 Joey Joey
>Arie: ?AAGPRT 8G GAP +12 12
>Joey: DNORUUW 9H WOUND +20 20
>Arie: ?AEKRTV K8 K.AVE +24 36
>Joey: AEFNRSU M3 FURANES +85 105
>Arie: ?EGLRTT 10F GELT +20 56
>Joey: AACGPRZ 12H GAZ.R +34 139
>Arie: ?AOORTU 5G OUTROA.s +64 120
>Joey: ACDIIMP L2 PIM. +29 168
#note No way am I taking the extra points at 13G. As the great Joel Sherman once said, "There's still an X missing."
>Arie: IQ 6F QI +33 153
>Joey: AACDIIN 7B ACINI +21 189
>Arie: EEEIORW 13F OWIE +18 171
>Joey: ?ADENOT 14A TAcNODE +84 273
#note I was looking for a while at bingos from the C to get in the way of huge plays, then ended up biting the bullet and just taking the points, guaranteeing myself at least one hotspot and hoping he doesn't triple-triple. TALONED splits the difference.
>Arie: AEEIR 15F AERIE +25 196
>Joey: ABFLLSU A10 FAUL.S +30 303
>Arie: COOORRS D10 CROO. +14 210
>Joey: BDDEILS B4 DIS.BLED +76 379
>Arie: EHORSV 14J HOVER +51 261
>Joey: EJLMTYY C12 MY. +28 407
>Arie: IX 4H XI +36 297
>Joey: EJLNTTY 15M LEY +22 429
#note I had to address the possibility of HENBITS and THIENES. But I should do it with a play like TEL to avoid a J stick.
>Arie: BEEINST C5 TI. +9 306
>Joey: HJNTT N5 .H +25 454
#note I should play ETH to prevent the drawn out KEENS sequence. I'm glad I had plenty of wiggle room.
>Arie: BEENS 8M .N +2 308
>Joey: JNTT D6 N.T +7 461
>Arie: BEES 13M BE +21 329
>Joey: JT 12C ..T +5 466
>Arie: ES 8K .E.. +13 342
>Joey: J - +0 466
>Arie: S 8K ....S +27 369
>Arie: (J) +16 385
Player 2
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