Player 1 |
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#character-encoding UTF-8
#player1 Jonathan_Lindh Jonathan Lindh
#player2 Jackson Jackson
>Jonathan_Lindh: FOP 8G FOP +16 16
>Jackson: EJNTWXY 7F JET +19 19
#note weird turn but this sims best, ahead of EX for 25
>Jonathan_Lindh: ADOT 9G TOAD +22 38
>Jackson: GIINWXY K5 WINGY +33 52
>Jonathan_Lindh: AEGV J4 VEGA +26 64
>Jackson: AAINTUX 8K .AUNT +21 73
#note keep setting up the X till you hit it
>Jonathan_Lindh: DEEMORS O3 MODES.ER +62 126
>Jackson: AEIKMTX 7M XI. +37 110
#note IMMODESTER is a word!
>Jonathan_Lindh: CLU 3L CUL. +16 142
>Jackson: AEKMRTU L1 MU.K +30 140
>Jonathan_Lindh: ORT 1L .ORT +18 160
>Jackson: AEEIRST 10B AERIEST +72 212
>Jonathan_Lindh: EHRY D8 HE.RY +30 190
>Jackson: ABDENQT N6 B..NED +33 245
>Jonathan_Lindh: EGI 11K GIE. +12 202
>Jackson: AIIOQTU 12H QUOIT +55 300
>Jonathan_Lindh: ABC 8A BAC. +33 235
>Jackson: AHINNRR C6 NI.H. +24 324
#note Didnt love setting up the 14 row with HIN or RIN right now, I would like him to be forced to do it so that I can have a potential response immediately.
>Jonathan_Lindh: EILOOSZ D3 OOZE +28 263
>Jackson: AFLNRRW E4 RAW +42 366
>Jonathan_Lindh: DIP 13G DIP +29 292
>Jackson: AAFLNOR B4 ANA +14 380
#note idk why I thought FLORA was invalid, only FLORAE. FLORA is the perfect play here, no question. After that, I wanted to set up a scoring play to counter big bingoes on the 14 row. The problem with ANA is if he blocks for small immediatley, sometimes I am left with having to try and block all his bingoes or outscore them in another way, which can be tricky. Didnt love this option, but everything besides FLORA can run into a few snags
>Jonathan_Lindh: ?EILLSV 14B VIeLLES +87 379
#note I think Jonathan has to play LI A4 here to block the F, which should be on my rack 100% of the time
>Jackson: EFILNOR A1 ROLF +42 422
>Jonathan_Lindh: ?AS F3 dAS +17 396
>Jonathan_Lindh: (EIN) +6 402
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