Game Details
Player 1
#character-encoding UTF-8
#player1 Clay_Daniel Clay Daniel
#player2 Knox Knox
>Clay_Daniel: OOOOOII -OOOII +0 0
>Knox: BIOOOWY 8G BOYO +18 18
>Clay_Daniel: EITW 9D WITE +13 13
>Knox: GINORRW I4 WORR.ING +67 85
>Clay_Daniel: AOTU H1 AUTO +21 34
>Knox: DEEFLNN 2G F.NNELED +78 163
#note very fortunate to have back to back naturals with otherwise mid racks
>Clay_Daniel: ADEO 8A ODEA +24 58
>Knox: FGIOORS 1M FOG +29 192
#note fog below funneled sims a tiny bit better
>Clay_Daniel: EHY 3M YEH +40 98
#note scored as 32. idk how I didn't notice that
>Knox: BCIORSU O3 .UBRIS +36 228
#note didn't know cribrous and didn't see rubigos 2x2. this is a fine option but definitely inferior
>Clay_Daniel: DEJL 4G J..LED +34 132
>Knox: ACEHINO B2 CHAINE. +30 258
#note I liked playing off a lot of tiles and blocking this side up, but C5 CHIAO does that and holds a better leave
>Clay_Daniel: AENSV H11 AVENS +39 171
>Knox: AEOOPTV G13 POO +19 277
>Clay_Daniel: CMU 3A C.UM +22 193
>Knox: AAETUVX C6 AX. +37 314
#note this is fine, but D7 VAU to set up the x is the way to go
>Clay_Daniel: GIINRST 14A IGNITR..S +74 267
#note very nice
>Knox: AELRTUV A12 VA.L +33 347
>Clay_Daniel: IQ N7 QI +24 291
>Knox: AERSTTU K8 STATURE +74 421
#note lucky once again
>Clay_Daniel: KP A7 K.P +23 314
>Knox: ADEEITZ M8 AZIDE +28 449
#note wanted to block this spot, but didn't see azide/avail. zai(r)e and zee look better as well. sloppy game
>Clay_Daniel: ?AEILMR E1 IMpALER +77 391
>Clay_Daniel: (?ET) +4 395
Player 2
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