Game Details
Player 1
#character-encoding UTF-8
#player1 Patrick_Beatrez Patrick Beatrez
#player2 Eric_Harshbarger Eric Harshbarger
>Patrick_Beatrez: AIORTTU H7 OUTA +8 8
#note OUTTA looks better than OUTA or AUTO, but I wasn't sure of the word.
>Eric_Harshbarger: JW 7G J.W +25 25
>Patrick_Beatrez: HINRTTZ I10 RITZ +25 33
>Eric_Harshbarger: BBIKMO G10 BIMBO +19 44
#note Deciding to continue setting up his K, rather than cashing it in with something like IMB(AR)K.
>Patrick_Beatrez: DDEEHNT F14 HE +26 59
#note Not much else to do here.
>Eric_Harshbarger: EFK J8 KEF +35 79
>Patrick_Beatrez: DDEELNT 12G .E.TLED +22 81
#note 15A NEEDL(E) scores a bit better.
>Eric_Harshbarger: HRTUX E11 HURT +20 99
#note Setting up his X.
>Patrick_Beatrez: CDEINUW M9 WIN.ED +30 111
#note K9 WIE(L)D is better. I tried to find something using the BARFI hook since it would be the best scoring spot, but I couldn't make it work. I could also play D8 WIDEN to block a different scoring spot also without giving huge plays back.
>Eric_Harshbarger: EX D11 EX +41 140
>Patrick_Beatrez: ?CFNUYY 14K UN.Y +16 127
#note Unfortunately FUNDY# is no good. K11 F(L)Y is better on static equity, I'm not really sure what is best here since it will take me minimum another turn to bingo.
>Eric_Harshbarger: III -III +0 140
>Patrick_Beatrez: ?CEFOSY N6 FYCE +25 152
#note N9 OF is better on static equity, but it gives back a huge line on the right side after he just exchanged 3 tiles. FYCE blocks nicely and gets rid of all the bad tiles.
>Eric_Harshbarger: Q 10L Q. +11 151
>Patrick_Beatrez: ?DEORSV K3 OVERSaD +78 230
#note Only bingo, but perhaps FYCES/QIS for 29 is better than the bingo here? I didn't even see it as an option during the game.
>Eric_Harshbarger: ?AEENRT O1 TRAiNEE +78 229
#note gRANTEE is the highest scoring bingo.
>Patrick_Beatrez: AGILPPR 15H GRIP +25 255
#note I wasn't sure of PALP, but GRIP also seems fine.
>Eric_Harshbarger: S 10L ..S +29 258
>Patrick_Beatrez: ACGLNNP 5G PANG.N +9 264
#note 3J P(O)NG looks clearly best.
>Eric_Harshbarger: AI 4K .IA +16 274
>Patrick_Beatrez: AACEILM 15N AM +17 281
#note H1 AECI(A) for 24 looks best with all the vowels looming.
>Eric_Harshbarger: ASU L10 .U.A.S +29 303
#note Nice fit.
>Patrick_Beatrez: ACEILOV 4C LAEVO +20 301
#note VIOLA or VOILA play to the H1 triple, but even better is 3I VI(O)LA! I didn't see any of these options.
>Eric_Harshbarger: INO N1 ION +14 317
>Patrick_Beatrez: ACDEIOO 5A COOED +26 327
#note C3 O(L)IO dumping off vowels is the best win% play according to Quackle, winning 36%. COOED ranks much lower at 22%. I didn't see any good plays that didn't empty the bag, and B5 COED leaving AIO looks awful, so I took the highest scoring play available and hoped.
>Eric_Harshbarger: GIILORS A1 LOGI.S +30 347
#note LOGI(C) is his best endgame, LOGI(C)S is 6 points worse. He can leave the S off, I play TAIL/LEX, then he plays SIR under COOED,
>Patrick_Beatrez: AAILT 10A TAIL +16 343
#note Best.
>Eric_Harshbarger: IR I3 RI. +4 351
#note (S)IR is 8 better and IR(ED) is 1 better.
>Eric_Harshbarger: (A) +2 353
Player 2
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