Player 1 |
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#character-encoding UTF-8
#player1 Mike_Frentz Mike Frentz
#player2 Nigel_Peltier Nigel Peltier
>Mike_Frentz: AEKRUWY 8D WEARY +30 30
#note Wasn't sure KAURY could be spelt that way.
>Nigel_Peltier: DEIJ 9C JEDI +30 30
>Mike_Frentz: ACEIKNU C9 .UICE +28 58
#note JUNKIE leads the sim, but that feels super dangerous. UNCAKED may also be worth considering.
>Nigel_Peltier: DEIOOR 14B OROIDE +37 67
>Mike_Frentz: AKMNOTZ 15G MATZO +52 110
>Nigel_Peltier: EGLT L12 GELT +30 97
#note "Are those from the same holiday? I can't remember."
>Mike_Frentz: ??IKNNV 11C .NVoKINg +76 186
#note UNINVOK(ED) is pretty, but this is safer.
>Nigel_Peltier: CDLO M10 CLOD +23 120
>Mike_Frentz: ILLNQRW 10H QI +24 210
#note I can't tell if I was playing defense or just whiffed the 15A spot. Let's be generous and say it was the former.
>Nigel_Peltier: ANY 15A ANY +39 159
>Mike_Frentz: ELNNRRW 9I WREN +21 231
>Nigel_Peltier: EEGRSTU J2 GESTURE. +65 224
#note I swear, I make one play that's even mildly open...(though note that this would also have played at G1).
>Mike_Frentz: AAAILNR 8L ANAL +18 249
#note Maybe AAL 7C instead. The sim's a mess, but now that I'm closer to a bingo and it's gonna be hard to shut the board down, I may as well get a second set of lines open.
>Nigel_Peltier: HOO 13E OOH +27 251
>Mike_Frentz: ADEIRSU O1 RESIDUA. +80 329
>Nigel_Peltier: AEHIRST 6E THESA.RI +69 320
>Mike_Frentz: BEILOTV N2 BOT +22 351
#note Right idea to interfere with this spot, but the play needs to be OBIT. Can you see why?
>Nigel_Peltier: ABSTU H1 TSUBA. +33 353
>Mike_Frentz: AEIILNV 12A VI.E +30 381
#note Just playing ICE apparently gives the best shot, but I just looked at the pool and said, "You know what, I'm gonna take a 30-point lead and leave you two minutes to solve this drecky endgame. Have fun."
>Nigel_Peltier: FFGMOPX N2 ...OX +58 411
#note Though it's not enough, there's a cute endgame here for Nigel: PFFT E3 blocks all my outplays and makes me play short to block BOTOX (which I hadn't noticed was possible until he played it, and is why OBIT was right three moves ago). Running out of time, though, just taking the points is understandable.
>Mike_Frentz: AEILNP 2B ALPINE. +22 403
>Mike_Frentz: (FFGMP) +32 435
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