Player 1 |
|
#character-encoding UTF-8
#player1 Orry_Swift Orry Swift
#player2 Mike_Frentz Mike Frentz
>Orry_Swift: AAEIOWY -AAIW +0 0
#note 2024 Word Cup, Round 10.
>Mike_Frentz: EEEELOX -EEELO +0 0
>Orry_Swift: BDEEW 8H BEDEW +30 30
>Mike_Frentz: AEIOTUX 9H OX +38 38
#note Probably worth doing AXE instead. OXIDATE and TUXEDO are interesting ideas I didn't consider.
>Orry_Swift: AITV 7I VITA +38 68
>Mike_Frentz: AAEIKTU 6J KA +37 75
#note KATA looks to be worth it.
>Orry_Swift: GHLPY 5K GLYPH +38 106
#note (Misscored as 36.)
>Mike_Frentz: AAEEITU O5 .AUTE +24 99
#note Or AIYEE.
>Orry_Swift: IQU N2 QUI. +30 136
>Mike_Frentz: AACEEIP 1M PEA +31 130
#note I genuinely considered APIECE 1I, which sims virtually level with this (as does the N9 placement). In hindsight, this leads to the "fishing on a closed board" trap too often.
>Orry_Swift: DIINRST N9 NITRIDS +72 208
>Mike_Frentz: ?CCEIIN 15J INCI.E +33 163
#note This is not a miss: I saw CoINCIDE and passed it up. Quackle agrees.
>Orry_Swift: AFNNO G9 FANON +30 238
>Mike_Frentz: ?BCIIOO 11D BIO.OmIC +94 257
>Orry_Swift: AMU 14I AMU +23 261
>Mike_Frentz: ELLOORS 9L LO.. +11 268
#note I probably need to be a bit more proactive about keeping the board open here, but I don't want to go crazy. Of the top simming choices, I think I like LOBO D10 best.
>Orry_Swift: AHNN F10 H.NAN +35 296
>Mike_Frentz: ELORRRS 3L LO.R +8 276
#note Sim suggests just cashing out with ERRORS 15A. I guess I'm going to need to draw another S or blank anyway to win this game, so start turning over tiles? As the tiles lay, I'm not sure anything would have worked:
>Orry_Swift: ?DEELSS 15B iDLESSE +83 379
>Mike_Frentz: EEIRRRS H11 .RE +11 287
#note Though it's highly unlikely to work, this needs to be RE/IRE on the left side of row 12.
>Orry_Swift: AOZ 2J ZOA +34 413
>Mike_Frentz: EEIRRSW 12A WIRE +30 317
>Orry_Swift: GV B11 V.G +7 420
>Mike_Frentz: EEFGJRS 13M J.G +22 339
#note Not sure why I didn't take the five extra points. I must've had something in mind, but I don't remember now.
>Orry_Swift: DY J10 Y.D +15 435
>Mike_Frentz: EEFORSU E13 FE. +15 354
#note REJIG starts the best sequence.
>Orry_Swift: AEMRTTT K13 T.. +3 438
>Mike_Frentz: EORSU D10 O.. +5 359
>Orry_Swift: AEMRTT 3G META +21 459
>Mike_Frentz: ERSU 4F SURE +14 373
#note Actually worth it to not go out (RES 4H) but I was out of time to figure it out. (Final score recorded as 457-377.)
>Mike_Frentz: (RT) +4 377
|