Game Details
Player 1
#character-encoding UTF-8
#player1 Niel_Gan Niel Gan
#player2 Josh_Sokol Josh Sokol
>Niel_Gan: ?BEEOOS 8D BOOtEES +72 72
>Josh_Sokol: NRZ F7 R.NZ +33 33
>Niel_Gan: AEEEKOR G8 .OE +17 89
#note I score the most after this play and it sims much better than equity, but KEE(N)O restricts opp more and scores more now. Josh somewhat likely all consonants since no play at I7, so any play I draw on the H column usually gets blocked with a play through an E. -2%
>Josh_Sokol: HLR H7 H.RL +22 55
>Niel_Gan: AEEIKRW J4 WEKA. +22 111
#note WE(E)K miss -9% v bad
>Josh_Sokol: DHO K5 HOD +33 88
>Niel_Gan: ?EIIRRV D6 VI.IER +11 122
#note I2 VIER -3%
>Josh_Sokol: ETTX C10 TEXT +26 114
>Niel_Gan: ?EGNRSV 14C SERViNG +80 202
#note I thought that playing with HERLS could lead to long term annoyingness.
>Josh_Sokol: AFIN 15G NAIF +31 145
#note NG: Keeping S?
>Niel_Gan: INOOPUW L6 POWIN +27 229
>Niel_Gan: AMORTTU (challenge) +5 234
>Josh_Sokol: AFQ 8L .AQF +57 202
>Niel_Gan: AMORTTU E10 AMU +35 269
#note Somehow havn't seen AMOUR yet, but this is fine
>Josh_Sokol: AGO B11 GOA +22 224
>Niel_Gan: AJMORTT A13 TAJ +33 302
#note Seems required to play here.
>Josh_Sokol: AIU N8 .UAI +15 239
>Niel_Gan: ACMORRT O10 MORTAR +33 335
#note Missed a couple better 6s and plays making QUAIR. Gotta remember to generate more type of plays early on rather than spending the whole time looking for a better 6 - CORM for example scores while blockingg the sneaky K-column lane as well. That said, I thought the C could come in handy and this is a fine score.
>Josh_Sokol: EIPS M3 PIES +22 261
>Niel_Gan: ACCDILY I3 CAY +25 360
#note This was a lazy play, given there is a nearly unblockable setup available that massively increases next turn score while not opening the unlikely-but-possible TELSONI(C) or similar.
>Josh_Sokol: DELU L1 LEUD +22 283
>Niel_Gan: CDDGILN 1K C.ING +24 384
>Josh_Sokol: EEINSTT K9 TENTIES +76 359
>Josh_Sokol: EEINSTT -- -76 283
>Niel_Gan: DDEILLU K9 DULLED +21 405
#note This is one of the better options, but it is bad that I did not play thinking about the fact that I was drawing into BOY. Could make a 10pt difference in a closer game.
>Josh_Sokol: EEINSTT 12G NETT.E +14 297
#note NG: For example, Josh's best plays here would give back or leave scoring outs if new-to-me DUELLI last turn.
>Niel_Gan: BIOY O5 BOY. +12 417
#note The highest score available here is 37, which would be much better. Other short plays also better.
>Josh_Sokol: IS I10 SI. +19 316
>Josh_Sokol: (I) +2 318
#note Lots of room for improvement here. I think I did thematically appropriate things in most places, but also made stupid plays like WEKAS and missed cool opportunities due to fixating on specific types of moves too early in move generation.
Player 2
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