Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
>Jackson: AAILMST H7 MA +8 8
>Josh_Sokol-Rubenstein: AFIOORT 6F FOO +19 19
>Jackson: AGILRST I6 LAG +20 28
#note unfortunate block of magistral
>Josh_Sokol-Rubenstein: AINNRTV 5E VIN +19 38
>Jackson: INORRST F4 R.. +6 34
#note strongly considered SNORT, which is very good for scoring defense, but RIF bingoes a ton and most of his plays will give me back better lanes if hes not careful
>Josh_Sokol-Rubenstein: AGLNNRT -LNG +0 38
#note makes sense over RANG given fish
>Jackson: INORSTU 9B TURIONS +65 99
>Josh_Sokol-Rubenstein: AENRTTY J7 NATTERY +71 109
#note this is not a word. not held
>Jackson: DEINTUV 11C DUVETIN. +74 173
>Josh_Sokol-Rubenstein: AAEIISS K9 AIS +36 145
>Jackson: ?GHRRWZ F8 R.W.R +16 189
#note considered ROWER, HOWE, ROGER, WHY, ex keeping RZ?, WRY, and HERTZ B6. WHY and WRY set up W?Z with IU draws. exchanging goes hard for IZARS/IZARD H11, or just a random Z play keeping the ?. HOWE goes less hard for IZAR plays but scores now. ROGER seems worse than ROWER, GHZ isnt much worse than WHZ at all, GYOZA and GHAZI help. ROWER wins a sim by a smidge over HOWE.
>Josh_Sokol-Rubenstein: AEGIKNS L4 SINKAGE +83 228
>Jackson: ?AEGHWZ K3 ZAG +34 223
>Josh_Sokol-Rubenstein: AAIMOOT 12A MOAT +25 253
#note he laid down NAOI at first, which is the second highest static play on quackle. weird pool that isnt too short on vowels but just cause of a ton of Es. TOOM sims a bit ahead of MOAT
>Jackson: ?EEHRSW 13B WHEE +42 265
>Josh_Sokol-Rubenstein: ACIIJOX 8L .CAI +18 271
#note XI sims best, but ACAI is third, just behind COATI B6 - COATI seems like abetter version of acai, keeping the X spot open, only sacrificing a bit in terms of the flexibility and score of hitting the X, but in exchange giving back way fewer bingoes
>Jackson: ?EFIORS N7 F.RInOSE +74 339
#note I did not expect the X in his range, more bingo stuff, so I wasnt too worried about the X after FARINOSE, so not FORKIEST, I was preferring to block the better lanes
>Josh_Sokol-Rubenstein: DIIJOQX O11 OXID +43 314
#note he is going for the outscoring here with OXID then QI 8A, hoping for the blank, but OXIDE does really get in the way of that, he is prob gonna need to bingo somehow after I hit OXIDE. Hard to imagine me not blocking OXIDE after QI immediately, and HPPY can hit pretty hard - however with the S needing an O to parallel, the O12 spot isnt actually so dangerous, so maybe QI and hoping for just some better generic J or X overlap is the call. The other idea we discussed is just XI O12, cause an E will give OXIDE for 43
>Jackson: ?AELOUY O11 ....E +39 378
>Josh_Sokol-Rubenstein: EIJOPQT 8A QI +35 349
#note rack unsure, something like this
>Jackson: ?ADLOUY 14A AL +16 394
#note case hooks for the OWLY setup. The pool is so bad for bingoes that blocking the IT is almost a waste, DUALITY I could do to be extra safe but it brings his bingo% to 0% from 0.12%... I think there is some world where he outscores me with the right combo of plays, so AL is the play
>Josh_Sokol-Rubenstein: EEEJOPT M1 JEEP +31 380
>Jackson: ?DENOUY 1M .UN +30 424
>Josh_Sokol-Rubenstein: BEHLOTU 14E HUB +15 395
#note BUT I13 seems like the play here - any bingo on row 15 should get blocked so he has to go for a B column play - HUB only hits cobaltite and stylotite, whereas BUT/BY can hit PALEOLITH, RHODOLITE, OPHIOLITE, PHONOLITE
>Jackson: ?CDDEOY 15A DYED +52 476
>Josh_Sokol-Rubenstein: BEELOPT 15F TOPEE +27 422
>Jackson: ?CLO B7 L.. +3 479
#note coyly. this was dumb
>Josh_Sokol-Rubenstein: BL 14L BL.. +7 429
>Josh_Sokol-Rubenstein: (CO?) +8 437
Player 2
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