Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
>Jackson: EGIMNST -M +0 0
>Josh_Sokol-Rubenstein: ACFGIPT H7 FIG +14 14
>Jackson: EGINOST 7H .OG +8 8
#note a few reasonable options here, GO, OF, even TO, NOG, OI, and FOG. FOG sims best by 1-2 points.
>Josh_Sokol-Rubenstein: AACLPTT 6I PACT +19 33
>Jackson: EEINOST L6 .EOSINTE +68 76
>Josh_Sokol-Rubenstein: AELRSTU 5D ESTRUAL +73 106
>Jackson: AEEEENX K9 AXE +35 111
#note AXE M12 is probbaly a bit better. I liked that it works better with my rack than AXE K9, cause AXE K9 leaves the E very exposed which is useless to me, whereas AXE M12 gives me an overlap at K10-13 sometimes. AXE M12 of course gives more back with the hooks, but since it scores 5 more immediately it ends up being worth it.
>Josh_Sokol-Rubenstein: ?DENNWW 4A WEND +30 136
>Jackson: EEEEGNV 6B VEE +18 129
#note getting low on Es, so EEGN is nice after VEE. VEGETE was considered as well, but saving the extra E is probably good here, plus giving back less in terms of scoring is nice. The one nice thing about VEGETE is reaching for the lank. Happy to play it slow here, VEE sims best
>Josh_Sokol-Rubenstein: ?ADINRW 10B INWARDs +71 207
>Jackson: EEGINYZ 8L .YEZ +48 177
>Josh_Sokol-Rubenstein: HLMPRTV E9 V.MP +22 229
>Jackson: ABEEGIN 12B BEE.ING +28 205
#note wasnt super inspiring to play BEEPING, tempting to play 3b BE here to make something happen, but there is still lots of time left to play the slow game, and with so many Os out he can often make a good play on the 2 row, and AEGIN doesn''t hit the NO column so well. BEEPING sims best
>Josh_Sokol-Rubenstein: AHLLRST 14F THRALLS +73 302
>Jackson: ACIJNOT 15A COTIJA +50 255
>Josh_Sokol-Rubenstein: ?ABEIOO F2 BOO.IE +16 318
#note tough call between BOOTIE and BAZOO. BAZOO enacts the plan of letting me hit N10 then blocking the rest of the lanes and eking out a smallish win. BOOTIE just runs, either outrunning bingoes or bingoing himself. Hard to know which is better - on a lot of even slightly dynamic boards, its better to go with BOOTIE, but here the board is so dead that he might be able to fend off any potential opening.
>Jackson: ADLNOSU 2D SU.NODAL +63 318
>Josh_Sokol-Rubenstein: ?ADKQRY 1H YAK +54 372
>Jackson: FINRTUU O5 FUT. +16 334
#note the idea was to hit or threaten QU plays at 1a, QUOIN, or try to hit stuff from N8, ENQUIRE or AEQUORIN etc. The problem is that the N column is almost always the bigger threat and QUOIN isnt quite enough to get the job done, but without an M in hand it can be hard to block. still a lot to ask for... FRUIT/FLAG I wonder if that could work, try to get ENQUIRE from there or ANTIQUE, and just might be a better sequence for having QUOIN win occasionally after a block. Seems to give him more options though no matter his rack.
>Josh_Sokol-Rubenstein: ?DHIOQR 9B QI +26 398
>Jackson: AIMNRRU 13G ARM +27 361
>Josh_Sokol-Rubenstein: ?DEHOOR A1 DHO. +33 431
#note EDHs 13B is the best endgame by 3 points
>Jackson: IINRU N3 RUIN +15 376
>Josh_Sokol-Rubenstein: ?EOR 12K s.ORE +15 446
>Josh_Sokol-Rubenstein: (I) +2 448
Player 2
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