Game Details
Player 1
#character-encoding UTF-8
#player1 Tweedledee Tweedledee
#player2 Tweedledum Tweedledum
>Tweedledee: EGGLNTU 8D GUGLET +20 20
>Tweedledum: EFINOUV F6 VO.UE +19 19
>Tweedledee: ADEELNS 11C LEADENS +77 97
>Tweedledum: FHIINPU 12B FIN +18 37
#note 12C IF 22
>Tweedledee: ABCCHRW I5 CRW.H +21 118
#note Too fixated on undoubling the C. 13A WAB 31 is 10 more.
>Tweedledum: AHIIKPU 12I HAIKU +29 66
#note Of note: D4 KIAU(G)H 28. HAIKU + G. Noted.
>Tweedledee: ABCDTTY 13E BATTY +28 146
#note Lots of appealing options in CSW. This is 1st static and barely beats out CATTY in the sim.
>Tweedledum: AEIMOPR 14B EMPORIA +88 154
>Tweedledee: CDEGIOQ 15H GEOID +39 185
#note Sim winner is GEODIC. If I'm doing this, then DOGIE seems better, though GEOID does sim better. No reason to open that J hotspot. DECO keeps the I for QI next turn, at only a 1-point sacrifice. Seems like the better play.
>Tweedledum: FMNOOTW 15C MOW +28 182
#note Don't know why I didn't just play WOOF. Trying to keep a vowel and block that spot, I guess. -10.1
>Tweedledee: AACINQS N10 QIS +45 230
#note This is a very interesting position because of all the different things you can do with the Q and what they do to the board. I went with the Dr. Bing "take the points" school of thought. But as I suspected, M11Q(U)A does quite well. ACINS has got to bingo a fair amount to that C. Or maybe elsewhere too. What was deterring me was where that "elsewhere" was.
>Tweedledum: FNOOTUY 5I .OUNTY +22 204
#note Blanked on 14J YOOF 36 (-16).
>Tweedledee: ?AAACDN L3 CA.ADA +20 250
#note My anaconda don't want none of this board, hon. No bingos, surprisingly (or maybe not so surprisingly with the triple A). This sims 2nd to 13K DAN 21.
>Tweedledum: ABEFIOZ 8K B.IZA +48 252
#note And I missed the better placement of BAIZE too. Saw ZOECIA, but it opens up another J spot. Should I be concerned about a 2nd one when I'm so blind to the first? At least this sims 3rd.
>Tweedledee: ?EEINNT D1 ENTErIN. +68 318
#note Totally blanked on 3H INdE(C)ENT 70, which sims better but also has its share of risks. (-5.8)
>Tweedledum: DEFILOR 2C I.FOLDER +66 318
#note And after 8 turns each, we're tied. If I didn't know better, I'd think these guys were the same person!
>Tweedledee: EELNORS 1H ENOL +25 343
#note I guess the idea of 1F LEER is to finally block the J bomb. I can't play LEONE/S (as the sim wants) because I risk running out of vowels. I like ENOL tho it sims 4th. (-7.5)
>Tweedledum: ?EJORSV J14 J. +25 343
#note Missed JOEyS for 84. Wins 88.8% according to champ. So, 8/9, I guess. Which makes sense. If I empty the bag, my opponent bingos through the E some percentage of the time. So I figured that's out. Hence my one-tile play. JO for 52 wins out in a longer sim. But still 81% to win. Mine's 73%.
>Tweedledee: EIPRSTX E2 .IX +24 367
#note Okay, I'm the dummy. Well, Dee is. Dammit. 4A PRE(E)XIST 71. The real funny thing here is, bingoing loses!
>Tweedledum: ?AEORSV 5B VE.t +36 379
#note VE(r)t is indeed best.
>Tweedledee: EPRRST A4 PERT +15 382
#note I didn't do the math right. Apprently P(U)RRS is better than PERT (-7).
>Tweedledum: AORS 3K A.ROS +14 393
>Tweedledum: (RS) +4 397
Player 2
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