Player 1 |
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#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Deen_Hergott Deen Hergott
>Jackson: ?BEIORZ H4 ZEBROId +104 104
>Deen_Hergott: JLT 9G J.LT +20 20
>Jackson: DEIIOUY 4D IODI.E +32 136
>Deen_Hergott: EIINPST 3I PINIEST +81 101
>Jackson: FFGILUY O1 FI.FUL +48 184
#note saw GRUFFILY but thought no way was that a word - it is
>Deen_Hergott: BEHMNSU K7 BUSHMEN +90 191
>Jackson: AAGIINY 3C YAGI +24 208
>Deen_Hergott: ALUV 8K .VULA +36 227
>Jackson: ADEIKNW L12 WANK +44 252
#note missed WEAK, hasty has gone too deep in brain. WEAK sims a few ahead
>Deen_Hergott: AQU 2J QUA +67 294
>Jackson: ADEEEIM N8 .IMEADE +32 284
#note missed EDEMA M10 - def woulda played thathad I seen it. It sims about even with LIMEADE, but next to last I is nice and fewer easy overlaps
>Deen_Hergott: DEOT O12 DOTE +31 325
>Jackson: ?CEERVY 7B RECoVE.Y +71 355
#note Sim prefers VERY for 37 by around 4 points, which is a pretty good idea, but I still might have elected to play it on the safer side with RECOVERY
>Deen_Hergott: COOR 15H CROO. +33 358
>Jackson: AGNOPSW 11C WAGONS +38 393
>Jackson: AGNOPSW -- -38 355
#note good challenge by Deen - even though I knew he was at least unsure of the hook because of PINIEST, i still liked it enough to play it
>Deen_Hergott: EEGILOR 10F GO. +16 374
#note actual rack
>Jackson: AGNOPSW 11E POW +32 387
>Deen_Hergott: AELR 12D REAL +30 404
>Jackson: ADGHNSS 5B HANDS +35 422
#note I think this has to be it, leaving 2 in the bag is good to get out in twos in the endgame, can outrun some X plays, and he doesnt bingo too often after HANDS.
>Deen_Hergott: AEEINRT B7 .ETAINER +70 474
>Jackson: GNRSTTX 8A R.X +39 461
>Deen_Hergott: AO J9 .AO +16 490
>Deen_Hergott: (GNSTT) +12 502
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