Game Details
Player 1
#character-encoding UTF-8
#player1 Jason_Li Jason Li
#player2 Jackson Jackson
>Jason_Li: CDGIIIM 8G MIDI +14 14
#note he wasnt sure of IMIDIC
>Jackson: BEMNNTT J7 B.NT +8 8
>Jason_Li: CEGILRX 7F LEX +25 39
>Jackson: EILMNRT E6 LIMNER +27 35
#note really close between MIL, LIMNER, TRIM, and MILTER. I wasn't positive of MILTER. All within around a point
>Jason_Li: CGINORU K3 GUIRO +16 55
>Jackson: AAHHOST D8 HAHAS +50 85
#note HAHA very reasonable too, down a couple in the sim but S has some longterm + recursion value
>Jason_Li: CCEGNNZ 10C C..Z +38 93
>Jackson: EEFOTTU L5 FETE +20 105
#note FOUETTE was a bit too open for my liking with the board pretty bereft of scoring. TOGUE looks like a more solid version of this, leaves a bit more open but keeps a much more flexible leave for the board.
>Jason_Li: ACEGNNO M6 GANE +20 113
>Jackson: AEOTUWY 3I WA.YU +32 137
>Jason_Li: CGNOSSY 2H COY +34 147
>Jackson: EFLLOPT 4D FLOTEL +26 163
>Jason_Li: AEGKNSS 9H SA.K +23 170
#note nice and aggressive play - SKAG really cripples my bingo %, q still has Jason bingoing 25% but that is probably an overstimation after I see a play like SKAG. With S in hand SKAG is a very fine idea to play the slow game, but the aggro game is always welcome
>Jackson: ADEEPTW 1J PEDATE +41 204
#note strongly considered WEED 3c to set up tweed given his play of SANK, cause I want to have a lifeline to counter bingo or keep my chances alive if he bingoes. That said, SANK is far from a guaranteed bingo for Jason, plus PEDATE can start to let me outrun bingoes, and the W can always hit back if he bingoes on the N column
>Jason_Li: ?EGNNOS O1 .NdOGENS +77 247
>Jackson: ADNRUUW 6B WAU. +15 219
#note lots of vowels remaining, trying to hit the N column. I could do UNDULAR 6A but I do not have a great feeling from that play
>Jason_Li: EIIOOTT K9 .OI +16 263
>Jackson: DDNQRRU F2 QU.D +34 253
>Jason_Li: EIOOPTT C10 .OOP +21 284
>Jackson: ADNRRVV C5 V.V +13 266
#note Kinda liked playing 3 tiles here to leave 7 in the bag in case he bingoes emptying the bag, I can bingo out and win, but ultimately he doesn't bingo immediatley all the time and ADNRR hits the n column well, VAV/GANEV is way too defensive given COOP often keeps most of the remaining hooks, I need the N column as a lifeline
>Jason_Li: ?BEEITT 3A BITE +17 301
#note great play - if I hit the J, jason bingoes over 90% of the time for the win, so the J is not a big threat. There is still the possibility that jason draws the J and I bingo, but as long as I don't have a good outplay after my bingo his J response will win for him.
>Jackson: ADINRRR 6G RAN +19 285
#note did not consider BRR, but I was really intent on playing 3 tiles here, both to reach for the blank but to prevent him from fishing, if I leave 2 in the bag, he can drop the J and leave 1 in the bag, and then I am basically doomed cause I have to hope he doesn't bingo (assuming I draw one). RAN hits a bit more often than RAD
>Jason_Li: ?AEEIJT A1 JI.E +42 343
>Jackson: DIORRRS B12 DORS +18 303
>Jason_Li: ?AEIT A8 pIETA +21 364
>Jason_Li: (IRR) +6 370
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-07-22 06:32:26 Server IP: 162.144.19.21