Game Details
Player 1
#character-encoding UTF-8
#player1 Josh Josh
#player2 Jackson Jackson
>Josh: EEEKLOY H4 YOKEL +32 32
>Jackson: GPTTTVW -GPTTVW +0 0
>Josh: ACEEHOR I7 HOE +22 54
#note OCHREAE!
>Jackson: AIIQSTX 10F QATS +40 40
>Josh: ACEINRW 11E WIN +25 79
#note highest static is LONICERA, but that doesnt sim too well. WINE wins a sim by a point or two over WIN, I assume in part cause it sets up TEC, which often stays open
>Jackson: GIINRSX 12F SIX +33 73
>Josh: AACEIOR 4D ORAC. +20 99
#note ACAI I2 looks a bit better
>Jackson: EGGINNR F1 ENR.GING +64 137
>Josh: AAEFIMU 3B FUME. +26 125
#note sims similar with FIA(R), but a bit below ARAME for 28
>Jackson: ADDGRTU 1A GUARD.D +33 170
#note idk why I couldnt come up with TRUDGED or DRUDGE.
>Josh: AAEIOTT 13H IOTA +14 139
>Jackson: DEELSST 14B ELDESTS +80 250
>Josh: ?AAEOTY D11 TOA.Y +33 172
>Jackson: BEFIMNN 8A FENIN. +33 283
>Josh: ?AEEIPU 2F .APE +9 181
>Jackson: ?BCLMOO K6 COLOBoM. +76 359
#note yeah baby
>Josh: ?DEHILU 12K .ULED +20 201
>Jackson: IPRTTVW N10 VI.W +18 377
>Josh: ?EEHINR 1I REsHINE +91 292
>Jackson: ABIPRTT 3I BI +15 392
>Josh: AAJORVZ 8K .AZAR +45 337
>Jackson: AEIPRTT 7B TITA. +15 407
#note best endgame by far is the cool (L)AT. It sets up TRIPE immediately, but more importantly is that that prevents him from playing one of his heavier plays like JOE, cause he will get stuck with the V but I will have a lot more ammunition to slowplay with. After TITAN, that is what happens, but with only EPR I can't do as much damage.
>Josh: JOUV 3I ..JOU +28 365
>Jackson: EPR 13B RE.P +22 429
>Jackson: (V) +8 437
Player 2
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