Player 1 |
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#player1 Evans_Clinchy Evans Clinchy
#player2 Howard_Pistol Howard Pistol
>Evans_Clinchy: AEFGLOP 8G FOP +16 16
#note FOG is better.
>Howard_Pistol: AMX 9F MAX +28 28
>Evans_Clinchy: AEEEGLY 10B ELEGY +34 50
#note Oops, missed the better placement.
>Howard_Pistol: ADO 10H ODA +16 44
>Evans_Clinchy: ACEGRVV C9 C.AVER +28 78
#note Quackle likes VERVE, which keeps a hideous CAG leave. A lot of things are close, and this is in the mix. I like taking the points here, even if I'm not entirely sure why.
>Howard_Pistol: IQS 15A QIS +48 92
>Evans_Clinchy: ?AGIIOV 12A VI.A +28 106
>Howard_Pistol: AANN 11J NANA +10 102
>Evans_Clinchy: ?DEGIOR L5 RODEoI.G +70 176
#note Damn. Wasn't able to find a play fitting underneath NANA. FIREDOG and REDOING both fit perfectly.
>Howard_Pistol: ISTU I5 STU.I. +25 127
#note Hehe.
>Evans_Clinchy: BENOOPR H1 PROBE +38 214
>Howard_Pistol: AEIRSTU 3D SAUT.IRE +60 187
#note ESTUARIES! Freaking sweet.
>Evans_Clinchy: DINORTU 8K T.NDU +18 232
#note I considered just blowing up the rack with something lame like OUTRIDES or DOURINES. Quackle thinks I should. Nothing scores any points here.
>Howard_Pistol: EELM 2F ME.LE +33 220
>Evans_Clinchy: EIINORT N1 RETINOI. +72 304
>Howard_Pistol: CGINORW 4A COWING +42 262
#note Nice play.
>Evans_Clinchy: ?ABEHJL 1L JA.L +57 361
>Howard_Pistol: OW 2L OW. +20 282
>Evans_Clinchy: ?BEHINO A1 BEN.H +36 397
#note Taking out the triple is clearly correct, but for spread purposes, it's probably better to keep the more balanced leave with CHINO or CHINE.
>Howard_Pistol: EKLRSUZ 6F ZES. +43 325
#note Either this or BENCHERS.
>Evans_Clinchy: ?DFIOTY 6F ....Y +25 422
#note Missing DETOXIFY. Oops.
>Howard_Pistol: AEKLRTU 14B A.K +18 343
>Evans_Clinchy: ?DFHIOT B1 OF +24 446
#note IF is better than OF -- I can hold onto the O and play BENCHTOP next turn!
>Howard_Pistol: ELRTU 12G TRUE +8 351
>Evans_Clinchy: ?DHIT H12 .IcH +18 464
#note Missing TREND 5K -- I can L-stick him!
>Howard_Pistol: L 4M L. +2 353
>Howard_Pistol: (DT) +6 359
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