Game Details
Player 1
#player1 Jim Jim
#player2 Joey Joey
>Jim: IMOX 8F OXIM +26 26
>Joey: DEINTTU H8 .NTUITED +80 80
#note One of the rare games from this era where I recorded every rack. And not because I bingo-ed on each turn.
>Jim: EJO J6 JOE +40 66
>Joey: EEGMPVW 14F VE.P +17 97
#note Awkward position. Since I had an early lead I leaned towards defense.
>Jim: ?CLOTTU 7A CULOTTe +69 135
#note No defense could prevent that though.
>Joey: EGILMNW A7 .LEWING +42 139
#note CWM is sure tempting, but when it doesn't hit a bingo, the ensuing play will be rather weak.
>Jim: CFIO K3 FICO +27 162
>Joey: BEFMNRS 11G N.MBER +20 159
#note This doesn't feel like a move I'd make today. Either BUMFS or FIB seem more like it. I probably hated F's even more once I finished school.
>Jim: AKV 4J K.VA +22 184
>Joey: AEFIISY L8 FAI.Y +30 189
>Jim: ORU 8L .OUR +21 205
>Joey: EEHIOOS M12 OOH +17 206
#note Not too crazy about this. OBOES burns the S but scores 6 more and sheds another vowel while keeping a better scoring consonant.
>Jim: AA 14L A.A +12 217
>Joey: AEEGISY 15J GEY +20 226
#note I think I prefer NAY 9H for the obvious reason of making my name and less obviously for rack balance. Either way, duplicates will be hard to avoid.
>Jim: ABINORT D5 AB.RTION +72 289
>Joey: AEEISSW E3 SWEA. +24 250
>Jim: EIQR B6 Q.IRE +47 336
>Joey: ?DEEIRS O1 DRESsIE. +77 327
>Jim: ADGR E10 DRAG +21 357
>Joey: DEEHLLU N7 H.LLED +24 351
>Jim: AINNSSZ C11 NAZIS +34 391
>Joey: AEPTU 15A PA.T +21 372
#note UPSET scores more and is much more fitting. I guess it depends on which version one uses.
>Jim: NS F7 ..NS +12 403
>Jim: (EU) +4 407
Player 2
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