Player 1 |
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#character-encoding UTF-8
#player1 HastyBot HastyBot
#player2 squush Jackson Smylie
#description Created with Macondo
>HastyBot: CDDEEIR 8B DECRIED +78 78
>squush: ABLOOVY D6 VO.ABLY +34 34
#note cool 15 min game vs. hastybot
>HastyBot: AEMNNNT C7 N.MA +24 102
>squush: EGIJOOO B8 .OJO +61 95
>HastyBot: EIILNNT 6B LE.IN +19 121
>squush: DEGIOOS 5E GOODIES +94 189
#note pretty satisfying sequence to happen from ABLOOVY to open
>HastyBot: CEINTUW A11 TWICE +44 165
>squush: BDLNRTW J3 BL.W +17 206
#note NEWT has a bit more satisfying a leave, but DNRT bingoes more and seems definitely worth it, DNRT isnt as ugly as LNRT.
>HastyBot: AAEHNTU 9G HAUT +24 189
>squush: ADNRRST 3J .RAND +16 222
>HastyBot: ?AAAEKN H1 NAKE. +33 222
>squush: EGMRSST O1 GEST +27 249
#note MAG and GEST are close here
>HastyBot: ?AAAEVZ 14A .AVA +18 240
>squush: EGIIMRS 1B REMISI.G +64 313
#note no fear for the P hook
>HastyBot: ?AEENPZ A1 PrEZ +114 354
>squush: EHIOQTX 4J .EX +41 354
#note HOT 7G is cool here cause with all the Us I can get L1 QUAI a lot. HOAX also isnt bad cause EIQT is good with U draws. HOT and LEX are close in a sim
>HastyBot: AEINOSU 4A .OEA +26 380
>squush: HILOQRT 2C LOTH +36 390
#note did not consider LIROTH, a really nice play that almost guarantees I draw a U, reaches for the blank, and blocks the scoring spot (even tho its more of a standard bingo lane than scoring spot, only the Y hits there hard). sims ahead of LOTH
>HastyBot: AINPSTU 15D INPUT +27 407
>squush: EINOQRR 2K OR +16 406
>HastyBot: ?AFIRSY J8 S.RAtIFY +73 480
>squush: EFINQRT I13 QI +47 453
>HastyBot: UU F14 U. +6 486
>squush: EFNRT 11I F. +5 458
>HastyBot: U - +0 486
>squush: ENRT 11I ..N +12 470
>HastyBot: U - +0 486
>squush: ERT 11I ...E +7 477
>HastyBot: U - +0 486
>squush: RT L11 .R +4 481
>HastyBot: U - +0 486
>squush: T F13 T.. +5 486
#note FA and FAN look right but then I should do HAUTE and HAUTER, but this gets the job done
>squush: (U) +2 488
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