Game Details
Player 1
#player1 Wallace_Schultz Wallace Schultz
#player2 Chris_Cheng Chris Cheng
>Wallace_Schultz: DDEEY 8H DEEDY +28 28
>Chris_Cheng: ABTTUVW 7G VAW +29 29
>Wallace_Schultz: EHP 6H PEH +28 56
>Chris_Cheng: BRTTTUV L4 BUTT. +20 49
>Wallace_Schultz: GILR 9G GIRL +25 81
>Chris_Cheng: AGORRTV 5K V.G +14 63
#note M1 GAVOT keeping RR seems worth 10 extra points.
>Wallace_Schultz: CO M3 CO. +16 97
>Chris_Cheng: ADGORRT 10J DRAG +18 81
>Wallace_Schultz: EINW M10 .WINE +18 115
>Chris_Cheng: AIORTTT L12 TORT +18 99
>Wallace_Schultz: FNOU 15H FOUN. +24 139
>Chris_Cheng: ACEIOTX N12 COXA +54 153
>Wallace_Schultz: EEZ 14F ZEE +37 176
>Chris_Cheng: AEIOPTU 15A UTOPIA +44 197
#note How fortunate...
>Wallace_Schultz: EY K10 .YE +18 194
>Chris_Cheng: DELMQRT 14A MED +23 220
#note In hindsight, exchanging has to be better here. Despite 6 Is and a U unseen, only playing 3 tiles doesn't give me a terrific chance of drawing one. And if the 10F QI spot is taken, especially if it is with a short 2-3 tile play, I am fairly likely to have to exchange next turn anyways.

If it was MAD instead of MED, the second Q spot that creates might be enough to justify playing, but even then I don't know.
>Wallace_Schultz: ?EIJLLS O6 JELLIeS +100 294
#note Misscored as 99
>Chris_Cheng: AILOQRT 10F QI +34 254
>Wallace_Schultz: ABKN 13B BANK +33 327
>Chris_Cheng: AELNORT E11 AR. +14 268
#note Probably gotta play something even more open like D9 TALO(N). Gotta imagine this is a positional mistake.
>Wallace_Schultz: OR 13G OR +12 339
>Chris_Cheng: EEFLNOT 12C FO.E +26 294
#note D8 TEFLO(N) or D9 FELO(N) are the best plays, everything else is rubbsih and I'll never win
>Wallace_Schultz: S 10F ..S +20 359
>Chris_Cheng: EIIILNT -IIIL +0 294
#note At some point after the S drop, I saw my missed opportunity to play FELO(N).

On this move, the sim suggests change 7, may as well I guess given I probably need the blank and the rest of the bag is solid enough too
>Wallace_Schultz: A 12B A.... +14 373
>Chris_Cheng: EHIMNNT 4L ..T +5 299
#note I never saw 14J MI(REX), even though earlier I brieflly looked to see if there was a way to set up FO(REX). Doesn't make a big difference though, really.

I played (BO)T to set up MESH or MOSH with (BOT)H - it can be blocked fairly easily but I figured the game was done anyhow, may as well have fun.
>Wallace_Schultz: A K7 A. +5 378
>Chris_Cheng: EHIIMNN I5 N.... +8 307
#note maybe I can draw RE(NEWER) and then bingo out if he keeps playing one tile - extremely unlikely though
>Wallace_Schultz: A 15N .A +6 384
>Chris_Cheng: EHIILMN J14 N. +4 311
#note Ironically I block my own MIREX
>Wallace_Schultz: O 7N O. +2 386
>Chris_Cheng: EHIILMS O1 MESH +52 363
#note At least I hit my setup
>Wallace_Schultz: ?EINRSU 1H aNEURIS. +80 466
>Wallace_Schultz: (IIIL) +8 474
Player 2
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