Game Details
Player 1
#character-encoding UTF-8
#player1 Arie_Sinke Arie Sinke
#player2 Sid_Murali Sid Murali
>Arie_Sinke: ACIIKSY 8F ICKY +26 26
#note I opted for the most aggressive placement of ICKY, hanging multiple hooks into column E while I hold one (SICKY.) Quackle doesn't approve and thinks I should play it safe at H8. I'm not 100% convinced. It's close regardless.
>Sid_Murali: AGMO E5 OGAM +30 30
>Arie_Sinke: ABINORS F5 ROB.NIAS +75 101
#note Best bingo.
>Sid_Murali: ADW D5 DAW +23 53
>Arie_Sinke: ACEILTU 7I AULIC +17 118
#note This does not sim particularly well, but I don't love Quackle's top choices here. They all seem too aggressive for a player with a lead. This opens up more floaters than it closes but at least isn't as blindly aggressive as CAULIS 12A or LIEU 11. Maybe CUTE G8 instead; it's very defensive and the leave is good.
>Sid_Murali: IRVX 11E V.RIX +30 83
>Arie_Sinke: AEFNPTU 12H FUN +28 146
#note Clearly best.
>Sid_Murali: EFIORST K1 TREFOI.S +72 155
>Arie_Sinke: AEOPRTW 1K .WERP +42 188
#note I miss a somewhat difficult bingo here - TOPWATER 1F for 92. I don't believe I was familiar with the word.
>Sid_Murali: EGV G4 VEG +18 173
>Arie_Sinke: ALNOOTT O1 .LATTOON +83 271
#note I turn a poor rack into an 83 point phoney here. PLATTOON was held and released. PLATOON is actually a kind of difficult word to spell - at least for me.
>Sid_Murali: HU N5 UH +28 201
>Arie_Sinke: ??EHOOS C7 SOOtHEd +80 351
#note Interesting to consider what the best play is here - I looked at stuff like brOOCHES M3 but didn't like leaving SWAB in play. That being said, I also didn't like leaving N8-14 in play after SOOtHEd. Something like SCHOOlEd would block all column N bingos, including the ones that brOOCHES allows. It's hard to know for sure, maybe I should just take the extra three points with brOOCHES.
>Sid_Murali: GOR 12A GO.R +14 215
>Arie_Sinke: ABDIJMT A12 .AMB +27 378
#note This isn't the best equity play but I clearly can't leave the G open. I hope I would have found B(IF)IDA H10 for 39 at a different score.
>Sid_Murali: AEEINRT M7 .ENTIARE +72 287
>Arie_Sinke: DDEIJTY K10 TEDDY +28 406
#note This play is basically forced; I can't allow CENTIARES to remain open with plays like QUEZALS lurking.
>Sid_Murali: EZ N1 .EZ +39 326
>Arie_Sinke: DEIJLNP 15A .INDLE +11 417
#note Have to block bingos from the B. This should win 100% of the time.
>Sid_Murali: AAELT H8 .AL..ATE +45 371
>Arie_Sinke: EEJPQSU 15M SUQ +47 464
#note This is an error - Sid could go out with INtI 10A, which neither of us saw, so I should play JEtE first and then SUQ is unblockable.
>Sid_Murali: IIN 4G .IN +7 378
>Arie_Sinke: EEJP 10A JE.E +12 476
#note Didn't realize that JEER 2H was one point better.
>Sid_Murali: I 10M .I +4 382
>Sid_Murali: (P) +6 388
Player 2
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