Game Details
Player 1
#character-encoding UTF-8
#player1 Eric_Goldstein Eric Goldstein
#player2 Jackson Jackson
>Eric_Goldstein: DEHMNOW 8F WHOM +24 24
>Jackson: ACHIIIO 9G OHIA +25 25
#note think I kept CII here, but it's possible CI?, in which case AHI would be better. with ACHIIIO, OHIA looks fine
>Eric_Goldstein: DEFT 10J DEFT +19 43
>Jackson: ?CIIJPX L10 .IX +26 51
>Eric_Goldstein: IO K12 OI +11 54
>Jackson: ?CIJPTU 10E JUT +18 69
>Eric_Goldstein: INOV 11B VINO +32 86
>Jackson: ?CEIPRT 13G PICR.TEs +98 167
>Eric_Goldstein: LLZ H12 Z.LL +69 155
>Jackson: EFGILQU J12 F.IG +23 190
#note I liked keeping C9 plays, but FIQUE still wins a sim by a few points. I didnt like giving easy FIQUES plays as well
>Eric_Goldstein: ?DLORSS C7 SOLD.eRS +70 225
>Jackson: AEELQTU B2 EQUATE +36 226
>Eric_Goldstein: CGKNOSU 4A G.NK +22 247
#note he wasnt sure of GUCK
>Jackson: BDEELTT 14A BE.TED +26 252
#note lots of As and Es to come. GLEBE is okay as well
>Eric_Goldstein: ABU A12 BA.U +33 280
>Jackson: AELRTVY 15J .ARVEY +42 294
>Eric_Goldstein: ACNOORS 12F CO. +18 298
>Jackson: EILRTUY C2 LI.Y +43 337
>Eric_Goldstein: ANN 7H NAN +16 314
>Jackson: EEERRTU 6I RETE +16 353
#note Might be tough to hold off his bingo forever, but also hoping I can sneak into a position to outrun, which is why I kind of like leaving the A column open. I figured I could get some value from the tough RETE hook situation as well, and I hate leaving the K column open. RUE A7 has some merit to try and counter bingo, EERT works well with the pool, but I much prefer to grind this one out with RETE
>Eric_Goldstein: ADEOORS 5K ADO +15 329
>Jackson: EEMNRSU A4 .RUMES +40 393
#note could block like N5 SUER, but he still has a couple marginal lines he can hit that will beat me. GRUMES doesnt beat every bingo scenario, stuff like WINESAP will usually result in me losing, but it outruns the vast majority of bingoes
>Eric_Goldstein: AEINORS N2 ERASION +73 402
>Jackson: AAEINPW O1 ANEW +46 439
>Eric_Goldstein: G 7M G. +5 407
>Eric_Goldstein: (AIP) +10 417
Player 2
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