Player 1 |
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#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
>Jackson: AEINUVV H7 VIVE +20 20
#note worth it over VIVA to not make ST hooks
>Josh_Sokol-Rubenstein: DGLLORU 10E GLU.D +9 9
>Jackson: AENNORU F3 NEURONA. +60 80
>Josh_Sokol-Rubenstein: ?AHLNOR 11I ALpHORN +71 80
#note LONGHAIR
>Jackson: AAENRST 4C SER.NATA +68 148
>Josh_Sokol-Rubenstein: AGILORW O7 LOWI.G +36 116
#note AIRGLOW
>Jackson: BCCKOTY L8 BOT.Y +32 180
#note was not sure of BOTCHY, which is definitely best
>Josh_Sokol-Rubenstein: ADFGIIR M7 GIF +26 142
>Jackson: ACCEKRS 12D CRACKS +42 222
>Josh_Sokol-Rubenstein: ADEIORU H12 .ADI +27 169
#note 3C URANIDE, otherwise KUDO over this
>Jackson: AEFOPTT N10 P.ATE +39 261
#note considered TEOPAN, but this opens less and just opens some scoring, plus a less risky leave. Sim is close
>Josh_Sokol-Rubenstein: DEIIORU 8A DURIO. +24 193
>Jackson: AEFHOTX 14D FOXE. +32 293
#note HOAX also decent to block the top right a bit, but I prefer this
>Josh_Sokol-Rubenstein: AEEIIIN 15A INIA +21 214
>Jackson: AHMPSTZ B7 P.TZ +35 328
#note hot HUTZPA cause I gotta block the lane, plus AHMS is solid
>Josh_Sokol-Rubenstein: ?EEILNY 5H YEELINs +77 291
>Jackson: ABEEHMS 15L MESH +44 372
#note gotta block JEST and stuff, so not 4L HAEM or BEAM - he bingoes so rarely on the 3 row after MESH
>Josh_Sokol-Rubenstein: EJOOTUW 3B JOW +35 326
#note OUTFOXED perhaps
>Jackson: ABDEEEM 4L BEAM +33 405
>Josh_Sokol-Rubenstein: EIOQTTU 14J QUOT. +40 366
>Jackson: DEERS H1 DER.. +27 432
>Josh_Sokol-Rubenstein: EIT C6 TI.E +14 380
>Josh_Sokol-Rubenstein: (ES) +4 384
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