Player 1 |
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#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Chris_Kulig Chris Kulig
>Jackson: DLNOSTU H7 UNTOLD +18 18
#note Didn't write the rack down but I am pretty sure I kept an S here
>Chris_Kulig: ?EEKLOS 7F LE.KOsES +68 68
>Jackson: ACIPQSV K5 QI. +22 40
#note oh QAPIK is a word. that is far better
>Chris_Kulig: DLOW 8L WOLD +47 115
>Jackson: ACPSSVY 6J Y.P +37 77
>Chris_Kulig: HPRT 10F TH.RP +18 133
>Jackson: ACDNSSV K10 SCAD +25 102
>Chris_Kulig: AJT J12 TAJ +31 164
>Jackson: EINRSUV M7 ..UVENIRS +76 178
>Chris_Kulig: ELMOO 12C LOOME. +18 182
>Jackson: AABCEGV B10 BAG +23 201
#note A few other plays sim better, interestingly AGAVE/GLOOMED sims best, but I prefer taking a lower risk option and setting up my A
>Chris_Kulig: AIW 11E WAI. +35 217
>Jackson: AACEIRV C5 VARICEA. +73 274
>Chris_Kulig: AEEINNR -AEEINNR +0 217
>Jackson: EEFNOOU B6 FOO +31 305
>Chris_Kulig: EN 13E NE +14 231
>Jackson: EEENNTU O8 .ETUNE +8 313
#note I like going for it here, this blocks almost all bingoes. ENSUE or UNSEE are very standard though, and at least do better longterm at outrunning if he makes more threats. I am confident I can keep this board under control at this point though, it is not easy for him to open effectively.
>Chris_Kulig: AEGIINR 5C .IG +14 245
>Jackson: EIINRRT 14C NITRE +23 336
#note maybe I spoke too soon - VIG was a nice play to open. I could do TIRE or TINE upstairs, but I figure this outruns easily enough. TIRE is meh cause it makes AFAR, and then TINE can cripple my rack to where I can't deal with other threats later on well enough. NITRE outruns enough
>Chris_Kulig: AEINRXY 15A YEAN +29 274
>Jackson: BEFHIRS D4 F.B +24 360
>Chris_Kulig: ?EGIRUX 15G XU +36 310
>Jackson: EEHIRST 8A H..SE +27 387
>Chris_Kulig: M 13I M.. +9 319
>Jackson: AADEIRT 15K TA.ED +21 408
>Chris_Kulig: ?GIIORZ F2 ZIGs +40 359
>Jackson: AIR 2E I.AR +13 421
>Jackson: (IOR) +6 427
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