Game Details
Player 1
#character-encoding UTF-8
#player1 Sarah_Corbin Sarah Corbin
#player2 Matt_Zeleznik Matt Zeleznik
>Sarah_Corbin: AEUV H7 UVEA +14 14
>Matt_Zeleznik: AAGNOPR G9 PARAGON +74 74
>Sarah_Corbin: AKO H13 OKA +36 50
>Matt_Zeleznik: CJLORRW 7G J.ROR +21 95
#note keeping W is super nice here with hard to block [W]OK plays
>Sarah_Corbin: AEHNSTU 11A HAUNTE.S +80 130
>Matt_Zeleznik: CDELSWW B10 W.WLED +42 137
#note Do the letters CWW make you not look for bingos or something?
>Sarah_Corbin: IIR 13B .IRI +8 138
>Matt_Zeleznik: CLRSTTY J5 CL.TTY +21 158
#note tough call here. TRYST is much more me, takes out the easy lane, complicates the board. I want to say it's the best play, but Sim somehow favors CLOTTY by 1%, even when I specify an S or a blank on her rack.

>Sarah_Corbin: OY A14 YO +29 167
>Matt_Zeleznik: ?EIRSTV 5E VERTI.eS +98 256
#note I was looking for Column L plays to take out both lanes but never found L3 VERISTs. So would love to sacrifice 15 points for that board position.

I might be pulling a Kalus, but I think Quackle is putridly wrong here. She is shuffling around her tiles past few turns, SUPER likely she hits on the L column. VERISTs cucks* the board, makes her fish and I can just keep blocking whatever she opens. The only lanes left are the V in VERISTs and the N and T in last position in HAUNTERS. If she takes a turn to score, I'll cover up those lanes so quickly she won't know what hit her.
>Sarah_Corbin: ?ELLSTU L7 SELLoUT +77 244
>Matt_Zeleznik: ADEIMNU I12 IDEM +28 284
#note Fat whiff on NUMDAH.

AIDMEN would be a play if there was still a blank unseen. I'm not a huge fan of opening it back up and keeping a U, when all there is an S unseen.
>Sarah_Corbin: EH J14 HE +38 282
>Matt_Zeleznik: AADENOU A8 ODA. +29 313
>Sarah_Corbin: BO F9 OB. +27 309
>Matt_Zeleznik: AEEFINU 6F FA +36 349
>Sarah_Corbin: AGG L2 GAG. +12 321
>Matt_Zeleznik: EEEINNU B4 ENNUI +9 358
#note Another fascinating position. Engine likes ENGINE funnily enough. I'd never have the cojones to make that play. The next turn purely rests our draws.


I thought ENNUI sets up a decent scoring spot, that would help me in the long run. GAG[S] doesn't signal a strong leave (strong, meaning in this position--definitely not the Z, prob not the X, cuz she is a fisher, so she'd dump the X with B column plays likely)


But knowing this info, probably strengthens the case for EN[G]INE. Man that woulda been gutsy.
>Sarah_Corbin: Q I4 Q. +11 332
>Matt_Zeleznik: DEEEFMN 3J DE.F +16 374
#note I was pretty proud of my play, despite Quackle hating on it. This invites plays to A1, and as long as they aren't Z bombs (which still is highly improbable given possibly of ZAGs on the last turn and drawing it on her one tile play) I can weather them. I also for once was 100% on DEAFS* so I thought I could win a late challenge. DEAF blocks X bombs and bingos to the G.

I'm not sure why quackle disagrees.
>Sarah_Corbin: IOP A4 POI +19 351
>Matt_Zeleznik: EEMNRSX 2L .EM +17 391
#note Okay this play is sick. I don't give a hoot what quackle says.

>Sarah_Corbin: IO 1N OI +10 361
>Matt_Zeleznik: ENNRSXZ E7 ZEN +18 409
>Sarah_Corbin: CIT 8L .TIC +18 379
>Matt_Zeleznik: NRSX 11K S.X +18 427
>Sarah_Corbin: ABEI 10L .AB +20 399
>Matt_Zeleznik: NR 8E .R +8 435
>Sarah_Corbin: EI O7 I.E +5 404
>Sarah_Corbin: (N) +2 406
Player 2
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