Game Details
Player 1
#player1 Kevin_Fraley Kevin Fraley
#player2 Jackson Jackson
>Kevin_Fraley: AEELRTT 8H ET +4 4
>Jackson: ACNNNRY 9G CRANNY +20 20
#note seems good given his range - could do the other placement above, but that does allow stuff like CL- CR-, but not giving the Y to end is good. One of the two seems right
>Kevin_Fraley: AEELRTT L9 .ETT +14 18
>Jackson: ADENNOU K6 DUE.NA +20 40
#note did not love UNCO here, even though his range is a bit lighter. DUENNA sims best
>Kevin_Fraley: AEEILRX 10H EX +22 40
>Jackson: CDIJNNO J5 JIN +19 59
>Kevin_Fraley: AEEILRR 11I IR..E +16 56
>Jackson: CDMNORY N10 CRONY +38 97
>Kevin_Fraley: AELOQRT O12 REAL +25 81
>Jackson: ADFGMOU 4J DOUM +26 123
#note I liked DUG some as well. DOGMA DUG and DOUM do well in a sim, but 4 Ss out... I am fine with DOUM or DUG
>Kevin_Fraley: EINOOQT -INOOQ +0 81
>Jackson: AEEFGSS N4 SAFE +23 146
#note It looks like FE(M) might just be worth it - kind of a cool play cause it seems it sets up nice scoring plays for me overlapping next turn - I don't bingo much more than a quarter of the time, but bingoes like ASSEGAI hit hard, and stuff like GASSED can score well. I likely would rather keep an S in that case for TAXIS, but FEM does set up nice parallels nonetheless. FEASE is also okay to score a bit better. I think FEASE and FEM are a bit better than SAFE
>Kevin_Fraley: AEEHITW O5 TAWIE +36 117
>Jackson: AEGGLOS G9 .LOG +17 163
>Kevin_Fraley: EHILOTV 12D VLO. +16 133
>Jackson: ABEGIIS E9 BIA.I +14 177
#note missed IA(M)B M2. I do like adding power to my S here with BIALI since he rarely has one with VLOG, but IAMB might still be worth it.
>Kevin_Fraley: ?BEHIOT 7B BIOTEcH +69 202
>Jackson: AEGHSTU 8A EATH +48 225
#note GASH is okay immediately but I think going forward the S will retain lots of value.
>Kevin_Fraley: DIMPRVZ F3 PRIZ.D +38 240
>Jackson: GIKQSUU 4C QUI.K +36 261
#note Really regretted this decision after playing it - QUIPU looks like a rawly better version of QUIRK, I score a bit more when I hit the spot and he scores a bit less when he hits the spot, on average. Still close in a sim. Q prefers both these plays to QUIRKS or QUIPUS though, which I strongly considered. I considered them to not give back so much to Kevin, and QUIPUS lets me score a lot with the K there next turn. The problem is that downstairs the S still has pretty good value, even if not as much as the QUIRK or QUIPU hook, so it pays for me to keep it next turn. I think QUIPU is a better version of QUIRK but it's not so bad, in the sim it's basically tied.
>Kevin_Fraley: ALMORSV H1 VARS +44 284
>Jackson: AEGGOSU H12 SEGO +28 289
#note considered AGO 6B, which could be best optimally, but I felt like sego could make his position tough with 2 in the bag, plus I go for the blank more. AGO goes more for a win with a BIALIS bingo or big play on clumn A. Q also prefers SAGO to SEGO by a bit, the E does help my bingo chances a bit, which can come in handy.
>Kevin_Fraley: ?ELMOOP 15C MOnOP.LE +62 346
#note nice find
>Jackson: ADFGSUW - +0 289
#note challenge
>Kevin_Fraley: IN 5C IN +15 361
>Kevin_Fraley: (ADFGSUW) +30 391
Player 2
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