Player 1 |
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#character-encoding UTF-8
#player1 Carl Carl
#player2 Jason_L Jason L
>Carl: CIIISTX 8G XI +18 18
>Jason_L: BEGIO 7F BOGIE +23 23
>Carl: CEIIIST -II +0 18
#note See what I mean about drawing those duplicate tiles back? It just kept on happening at Nationals. As for what to do here, I was torn between exchanging and ICIEST. ICIEST sims just a little ahead, with OXIC also in the mix. (-1.5)
>Jason_L: ABF 6J FAB +29 52
>Carl: CDEISTZ 8J DITZES +58 76
>Jason_L: ILNRSTU N2 INSULT.R +70 122
>Carl: CHNOQTV -NOQTV +0 76
#note Quackle prefers CHON 9E, keeping the rancid QTV combo, hoping to draw QI M2. As I saw it, that spot probably wouldn't be there next turn. (-6.5)
>Jason_L: KTU 4L TU.K +26 148
>Carl: CEEHOTW 9F WOE +22 98
>Jason_L: ALNOO M8 .OONAL +35 183
>Carl: CEHMTTT L12 METH +36 134
>Jason_L: EMRY 15K R.YME +39 222
>Carl: CEGLOTT N12 GLO. +23 157
#note CLOG K10 wins the sim, possibly because it turns over one more tile. I otherwise don't see the upside; maybe there are more 10s through OMA? (-2)
>Jason_L: HPU F9 .HUP +20 242
>Carl: ACEOQTT 11C COQ.ET +34 191
#note As soon as I hit my clock, I saw TOQUE, setting up TOQUET. But COQUET sims better anyway. QAT 14J outsims both. (-1)
>Jason_L: AGNSV 13B VANGS +31 273
>Carl: AAJLRTU 6C JURA +19 210
#note I decided it was better to take out Column C than play JURA at 3I with just two Os remaining. Quackle disagrees; the 3I placement is better because it preserves column C while at least allowing the possibility of something parallel to JURA. (-1)
>Jason_L: DDIR D4 DR.ID +18 291
>Carl: AELRSTY 8A LEA.Y +27 237
#note This isn't bad, but plays like YALD/YELD/YARD all sim better, as they make Column A bingos larger and more likely. (-4)
>Jason_L: DEII H11 .EIID +21 312
>Carl: ?EFPRST 11C ......TES +40 277
>Jason_L: ENOW 5D .EWON +28 340
>Carl: ??FPRRV J10 P.RV +15 292
#note In just two turns, my chances have gone from 10% to 95%. Scrabble can be so brutal.
>Jason_L: AAN 9A ANA +11 351
>Carl: ??ACEFR 15A pReFACE. +98 390
>Carl: (AEIINO) +12 402
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