Game Details
Player 1
#character-encoding UTF-8
#player1 New_Player_1 New Player 1
#player2 QUACK QUACK
>New_Player_1: GU 8G GU +6 6
>QUACK: ANPRSTU 7G UNSTRAP +70 70
#note no no no - even vs AINES this is dumb. -5
>New_Player_1: AIJ 8M AJI +34 40
>QUACK: ACEEEIO 9L ECO +27 97
#note OCREAE - the overlaps are too powerful. Gives up 3 more. -4
>New_Player_1: NNO 10J NON +7 47
>QUACK: AEEILTY 10N YE +34 131
>New_Player_1: ADEINST 11E STAINED +90 137
>QUACK: AAEILPT 12H TEPAL +30 161
>New_Player_1: ?DEIORV E4 OVERbID. +72 209
>QUACK: AEILMSY D1 YELM +34 195
#note Completely missed MY, which seems like a great option. MAY or LIMY are fine too, this is 6 behind, tho it has the best raw equity. This board is actually super fucked after MY. -7
>New_Player_1: COW 1A COW. +36 245
>QUACK: AFGHIRS J2 FRIGH. +29 224
>New_Player_1: DILLOQZ 1G TOStADA +90 335
>New_Player_1: DILLOQZ -- -90 245
>QUACK: AEIOSUV 13F UVAE +19 243
#note -5, but I felt I needed to block TOSTADA.astonishingly, nothing fits after I block!
>New_Player_1: ADO A1 .ODA +8 253
>QUACK: EIIOQST D9 QI +25 268
>New_Player_1: ?ANOSTU B4 TOUcANS +62 315
>QUACK: EIIKOST A8 KOI +43 311
>New_Player_1: AGNW 3I W.ANG +26 341
>QUACK: BEILRST B1 .B +16 327
#note I didn't know what to do here. I had mistracked a lot of E's unseen, and I saw the VERLIGTES possibility! RIBLET is not something I considered, and sims slightly ahead.

on a manyply, OB falls quite far back, a full 2% behind LIB or RIBLET. I think that makes sense, I need XZ, not a bingo. -2
>New_Player_1: RX 6D R.X +26 367
>QUACK: EEILRST 5E .ERLI.TES +85 412
>New_Player_1: ET 4D ..TE +18 385
>QUACK: DEHILOZ 14I DZHO +42 454
#note ZIG/HOLED does well, and TOUZE/HILD is level. I didn't consider either. DZHO is next!

ZIG/DZHO is the setup which is brilliant, and TOUZE/HILD is the other I missed.
>New_Player_1: ABEFIMR 15L FIRM +48 433
>QUACK: EIL N12 LIE. +8 462
>QUACK: (ABE) +10 472
Player 2
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