Player 1 |
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#character-encoding UTF-8
#player1 New_Player_1 New Player 1
#player2 QUACK QUACK
>New_Player_1: EFGIO 8D FOGIE +26 26
>QUACK: CEIMQXZ G7 Q. +21 21
#note COMIX has the highest raw equity, which I did not consider.
QEZ is neutral.
CIMQ is -11 ( i guessed about -14, but MIC is actually+1 alone).
CMZEX is +5 (I guessed this spot on).
CEIMZX is +9 - a bit weaker than I thought, but still fine.
COMIX, ZEX, QI, CIMEX and QI all have very similar equity. I spent 3 minutes here. -1
>New_Player_1: AEGOPRV 7C VOG +19 45
>QUACK: CEIIMXZ 9E XI +23 44
>New_Player_1: ABCEP 10F BECAP +35 80
>QUACK: ACDEIMZ H10 .ADMIC +45 89
>New_Player_1: LRV 14F VR.L +15 95
>QUACK: ?EELNNZ 11F EL.N +15 104
#note easily best.
>New_Player_1: AGKLOS 12A KOGALS +40 135
>QUACK: ?ENOUWZ A12 .NOW +33 137
#note ahhhhh!! I missed WUZ yet again. -4
>New_Player_1: DEOW B10 WO.ED +42 177
>QUACK: ?EHIJUZ A8 HUE +23 160
#note I didn't consider HUI to the right.
It gives away 9 points, but gets back 12!
I didn't even consider it because HUE was so defensive. -2
>New_Player_1: IMSTY K10 STIMY +32 209
>QUACK: ?IIJUUZ 12J J.Z +38 198
#note pretty bonkers situation. I thought from the harshan game with KEB in the WSC, that you have to take 38 points. Nope... this is just a change down to IZ.
I also considered YUZU, which sims AHEAD. This is just a really bad misjudgment. -6 UUII? is -8 and IZ? is 35. I should know this really.
>New_Player_1: HNOT 13K .ONTH +31 240
>QUACK: ?BIITUU O12 B.UT +36 234
>New_Player_1: ?EENNRS I2 fRENNES +68 308
>QUACK: ?AEIIPU H1 PIU +18 252
#note ugh, this seemed so close. According to sim, its better to block - we block 5 points, and get back 5. I thought I needed the bingo, but this board will be cracked open for sure. -3 point error here.
>New_Player_1: EEFORT 5E OFTE.ER +40 348
>QUACK: ?ADEEIY J5 .YE +29 281
>New_Player_1: AADIOTU 4C AUTO +15 363
>QUACK: ?ADEIRT 4K AIRED +18 299
#note good play probably
>New_Player_1: ADEIILS N2 ID.ALISE +72 435
>QUACK: ?AAANRT O4 .RANTs +31 330
#rack1 IR
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