Game Details
Player 1
#character-encoding UTF-8
#player1 Arie_Sinke Arie Sinke
#player2 Christopher_Sykes Christopher Sykes
>Arie_Sinke: AAEPQRS -AQ +0 0
#note I have to do this.
>Christopher_Sykes: ILOPU H4 POILU +20 20
>Arie_Sinke: AEMPRSY 6C PYREM.AS +69 69
>Arie_Sinke: AEMPRSY -- -69 0
#note This was a pretty pathetic phoney. I have LAMPREYS ready to go, which I saw, and convinced myself that this was good and that I shouldn't doubt myself.
>Christopher_Sykes: DEHI I3 HIED +21 41
>Arie_Sinke: AEMPRSY J2 YAP +28 28
#note This looks best. SMEARY 2I for 43 is way back.
>Christopher_Sykes: CDOS K1 CODS +27 68
>Arie_Sinke: ELMRSUW 2J ..W +9 37
#note Lots of options here. Many of the best options are very fishy but this isn't one of them and sims about 5 back. CWM 1K and YOWL 2J (which is a very volatile setup that probably backfires a lot after Chris played an S for 27) do well in the sim. I should bingo 57% of the time after YOW but it scores too little to win the sim - even simming behind stuff like CLEWS and CULMS, which I didn't think was the way to go here.
>Christopher_Sykes: AINR 1K .AIRN +30 98
>Arie_Sinke: ELMNRSU G8 MUN +10 47
#note I should give up on the fishing and just take the points with ILEUM M1 for 24.
>Christopher_Sykes: FINO 11E FOIN +20 118
>Arie_Sinke: ?EELRRS 8G ..RRELEtS +83 130
#note Best bingo.
>Christopher_Sykes: BEGINO 12A BIOGEN +31 149
>Arie_Sinke: EEERRSY 7L EYE +22 152
#note Missing BYRE A12 and EYRIES B9, which are clear improvements.
>Christopher_Sykes: GIMNOT A9 TOM.ING +36 185
>Arie_Sinke: AEGIRRS O4 GRAS.IER +68 220
#note Only bingo
>Christopher_Sykes: EKX B8 KEX +57 242
>Arie_Sinke: ?AILRTV C3 TRaVAIL +82 302
#note Best bingo (or TRiVIAL.)
>Christopher_Sykes: ATW N10 WAT +29 271
>Arie_Sinke: ABDIOTZ 4A ZO.I +46 348
#note Clearly best.
>Christopher_Sykes: EFLSTUU J7 F.USTULE +65 336
>Arie_Sinke: AABDDTT D8 DAB +22 370
#note M11 BAD sims surprisingly. I think that may be because I set up QAT for 51 at L12 if I draw the Q, which should be enough to outrun JEEZ a bit more consistently. If I don't draw the Q I'm probably in good shape, so I need to be thinking about the worst case scenarios in which I do draw it. Even after my play I will usually have QAID.
>Christopher_Sykes: AEEHJOV 6M AV. +33 369
>Arie_Sinke: AADEHTT K10 HAT +23 393
#note I thought I was 100% to win after this play, but I'm actually only 87.5% to win with optimal play from both sides after this. Christopher threatens both JEEZ and ECOZONE through the Z - if the Q is in the bag he can block QAID with the J and then threaten to go out with ECOZONE - if I try to block I will be stuck with the Q. AHA 5A for 21 blocks those threats and should win 100% of the time.
>Christopher_Sykes: CEEJNOO A1 JEE. +60 429
#note This was Christopher's losing play - JOE 5G for 10 blocks QAID and goes out with ECOZONE to win.
>Arie_Sinke: ADEQT 13L QAT +31 424
#note QAID 6F is a little bit better - he can block HADED with ROC N1 so I should only win by 2 with optimal play after this - after QAID I go out with TED and win by 5.
>Christopher_Sykes: CNOO C11 C.ON +12 441
>Arie_Sinke: DE 3I ...ED +26 450
>Arie_Sinke: (O) +2 452
Player 2
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