Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Jason_Li Jason Li
>Jackson: IILRSTT H7 LIT +6 6
#note should be TIL - LITE and ALIT can be annoying, TILE takes the S and immediately the T. a real error here
>Jason_Li: DEGOSUU 9C DUGOU. +11 11
>Jackson: ?IIMRST 8A TRIM +37 43
#note TRIM is solidly better than the 70 point bingoes in general (sims at least 5 ahead), so I wouldnt play TRIVIUMS or TRITIUMS, but I considered RIGHTISM for a while thinking DUGOUT could be an X setup. although the X makes sense with that rack, I think DUGOUT is far more often a forced play, so his range is pretty wide, making TRIM fine
>Jason_Li: BCEISSV 6D VIBES +20 31
#note VICES is 6 more
>Jackson: ?EFILPS A1 FLIPpES. +95 138
>Jason_Li: ACNNSTU E3 CUT.N +14 45
#note I would prob do UNCI or PUNCTA here
>Jackson: AHIIORT B1 AIT +17 155
#note strongly considered B5 OH, AR(C)HI, and this. ARCHI was one of those nice-feeling plays, and that and OH sim neck and neck at the top. this sims a couple below - similar to last game, it felt like a position where the 1 row was hard to block (cause overlapping FLIP is annoying, and the C in CUTIN blocks overlaps), and so I like taking this opportunity to only sacrifice a bit to take out the lane. In this case it's less demanding, since the F isn't so great a lane, but I think AIT is fine given how close it sims immediately. OH was nice to take out one of the X bombs, letting me take out the other next turn. I think all three are reasonable plays
>Jason_Li: ABEINSS 10H SABINES +72 117
>Jackson: EHIJNOR L6 JOHN.IE +42 197
>Jason_Li: ?AAEGGN N3 ANAGoGE. +63 180
#note only bingo
>Jackson: ILMORRY O7 YOM +41 238
#note LIMO is also good - blocks the N, and limits his scoring on the O column.
>Jason_Li: DELNRTU 12F UNDERL.T +61 241
>Jackson: EEILNRR O1 LINER +25 263
#note prefer this to RILE cause I want to reach for the X, bingoing isnt too easy here
>Jason_Li: AEEFOPT M3 FOP +36 277
>Jackson: AEEOQRW 4D Q.AERE +32 295
#note much preferred this to QUARE/QUEER, this sets up -OW plays if I draw one of HWY, reaches an extra tile towards the X
>Jason_Li: AEEHTXZ B5 EX +51 328
>Jackson: AIKORWW 3G WOW +37 332
#note I could do WAW here, which saves OK 10E. sims neck and neck with WOW. I missed (D)AWK, which sims best - WOW lets him score more with overlaps, so DAWK makes sense to try and draw better scoring tiles, keep -OW at 10D. a small but definite error
>Jason_Li: AEEHOTZ 2F ZETA +48 376
>Jackson: AADIKRY J10 .A.K +10 342
#note setting up YAIRD. still hard to see this winning, but champ doesnt find anything else it likes more. I could draw a few bingoes and it's possible he doesn't block
>Jason_Li: DEHOOOR 10D DOH +37 413
>Jackson: AADIRVY 14J YAIRD +56 398
>Jason_Li: CEOOR H12 .ECO +21 434
>Jackson: AV 14F VA. +16 414
>Jackson: (OR) +4 418
Player 2
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