Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Froilan_Mendoza Froilan Mendoza
>Jackson: DGNRRSU H6 DRUG +12 12
>Froilan_Mendoza: ?ABEHIN 6A BANIsHE. +73 73
>Jackson: CINRSTZ A6 .IZ +42 54
#note didnt see CHINTZ, which sims a few below BIZ - biz lowers his average by quite a bit and bingoes slightly more, but overall I might have chosen CHINTZ had I seen it to avoid the risky leave. close overall
>Froilan_Mendoza: CEIV E2 VICE. +18 91
>Jackson: CNORSTU C6 .OCTURNS +74 128
>Froilan_Mendoza: FIO 12A FI.O +22 113
>Jackson: AGJOPTV 10B J.G +27 155
>Froilan_Mendoza: ILP A12 .LIP +27 140
>Jackson: ADLOPTV E9 VAT +24 179
#note liked VAT over TAV to give me JUGAL plays next turn. Considered VAPID as well but it's quite a bit worse immediately. DLOP has nice potential with the I column too
>Froilan_Mendoza: AHNR 4B RAN.H +20 160
>Jackson: AADLOOP F10 LOAD +24 203
>Froilan_Mendoza: MMUY 13F .UMMY +17 177
>Jackson: ABEEOPW H11 PO.BE +36 239
#note didnt love parting with the B cause of BRANCH, but MEW/MOW are the best plays that keep that alive, so it's far from worth it.
>Froilan_Mendoza: LOTU 11H .OULT +14 191
>Jackson: AAEFIWW L9 FA.WA +22 261
#note could do WAIVE as well, which does sim quite a bit better cause I am guaranteed a good 30 point play at 1a or 1F - might be better to try outrunning in that way, just sucks to give up occasional 80+ point bingoes. I think WAIVE is a bit better overall
>Froilan_Mendoza: AQ J10 Q.A. +36 227
>Jackson: AEIIITW A1 WAIT +36 297
#note again could play WAIVE, cause TRANCH* is not a word, but now EII does not hit the spot well at all so it's riskier, and I was very sure that this wasn't getting challenged
>Froilan_Mendoza: EX B1 EX +41 268
>Jackson: DEEIIOR M12 OI +13 310
#note tough turn. OI bingoes the most, but lets him score a bit more in return, although those plays open the triple in some way. I considered OREIDE strongly as well, which I would more likely play at M4 than K4, since after K4 the IFS hooking bingoes are really danerous, whereas bingoes after M4 OREIDE give back an S hook and more scoring options to me. I am not up by quite enough to really commit to the outrunning plan, which is why I liked OI, since if I go strongly for a bingo the next couple turns I can lock up the game more easily. The pool is really good, so he bingoes quite often in general, but also means I bingo a fair amount after OREIDE as well, especially since the I as a leave works well with the E-heavy and I-light pool. I think OI or OREIDE are reasonable
>Froilan_Mendoza: DLNORST N11 TOLD +19 287
#note actual rack
>Jackson: DEEEIIR O7 EERIE +17 327
#note this was the worry with OI, of course. I liked this play for a few reasons - DI works well with the pool, better than EIR after EIDE, I ofc want to block the WOOS hook, plus I liked leaving 8 in the bag rather than 9, since I expect him to bingo quite often, and playing a 1 in the bag endgame is easier than 2 in the bag, since I can still outrun occasionally. if I bingo back I just win easily. Another option is G1 EIDE, which bingoes a bit more for me but ofc lets him bingo more. (V)IE is the play that bingoes the most for me, which again might be a decen tidea, since if I bingo he woul dneed to draw two back to back to win. VIE bingoes only 60% though, which I think is a bit too low to start relying on. I am happy with this play
>Froilan_Mendoza: ?AENRST N2 SAlTERN +70 357
>Jackson: DEEGIOS O1 DOGIE +33 360
#note this can legitimately tie with a draw, but basically no other play ever wins. I considered fishing the O for PEDIGREES, but most of his wins after DOGIE require finding TRANCHE/RYKE or SYKE, so I figured it was worth it taking that gamble, cause this play wins quite a lot if he doesn't know that word
>Froilan_Mendoza: EKNNRSY 14H .YS +36 393
>Jackson: EES O13 SEE +16 376
>Jackson: (EKNNR) +18 394
Player 2
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