Player 1 |
|
#character-encoding UTF-8
#player1 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
#player2 Jackson Jackson
>Josh_Sokol-Rubenstein: DDEHITU H7 DUH +14 14
#note or DHUTI. A sim prefers that by a couple points
>Jackson: AAAHOUY I7 AHA +23 23
#note a sim says AHOY is still a point better - I prefer AOUY as a leave overall for versatility, and AHA is more defensive.
>Josh_Sokol-Rubenstein: ?DEINTZ J9 DITZ +23 37
#note a few plays sim better than this - HAT, exch T, DUH, and HAD. HAT bingoes a ton, and even more after ex. T (less gets blocked cause no HATE plays, and UH forks the board) - 72% bingo after exch T. TI/HAT is also cool, but doesn't really stay open a lot. This is a fine standard play but still looks solidly worse than the shorter plays - I may play slightly differenlty from the sim but I also can't sacrifice a crazy amount
>Jackson: ABOTUWY 13G BUOY +31 54
#note figured it was a wash of defense between OUTBY and BUOY, but failed to consider that my comebacks are way bigger after OUTBY - in a sim I average 6 more, since BUOY lets him play at H12, which gives me back nothing. This is a really big error - ofc he may be a bit more defensive than in the sim, but there's only so much he can do. Plus, the W can be good at 14F if he plays through the T after OUTBY.
>Josh_Sokol-Rubenstein: ?ENNQVW H12 Q.iN +66 103
#note punished rightfully
>Jackson: AEJLNTW K8 WETA +28 82
#note looks weird at first, but sims best - sets up TAJ plays so JLN aint so bad
>Josh_Sokol-Rubenstein: AEEMNVW L11 WEAVE +30 133
>Jackson: AIIJLNS 13L .JI +20 102
>Josh_Sokol-Rubenstein: EMNRTTV N9 VERM.N +26 159
>Jackson: AEGILNS L3 LINAGES +83 185
>Josh_Sokol-Rubenstein: AFLOOTT M1 FOOT +20 179
>Jackson: EENOOSY N2 NOSEY +42 227
>Josh_Sokol-Rubenstein: AELNSTT J1 TALENTS +65 244
>Jackson: BEEGIIO 1G BOI.E +21 248
#note or BIGOT, looks close
>Josh_Sokol-Rubenstein: ?CCLMRU H1 .CCUR +10 254
>Jackson: EGIKRRU O6 ERG +17 265
#note didnt see KEIR till after, and that is certainly the play. considered RUING as well, which is not bad at all.
>Josh_Sokol-Rubenstein: ?AEELMS 15A tALESME. +80 334
>Jackson: AEIKRRU B10 KERRI. +40 305
#note maybe RAKU(S)... hate spending the case E, but I figured to get in range I needed to not get outscored. 3 vs. 19% bingo chance, but hard to see RAKUS actually winning. Maybe I catch him with drek
>Josh_Sokol-Rubenstein: DIILOPT 2B PODITI. +32 366
>Jackson: AADGNRU B2 .A +4 309
#note hoping for some weird sequence of him seing rigaudon and paranoid blocking with OX 1D and I hit AGROUND. no legit wins
>Josh_Sokol-Rubenstein: FILOOPX 3A F.X +44 410
#note oxlip a beter standard endgame, he changed it to this for the exploitative endgame
>Jackson: ADGINRU A3 .ADING +36 345
>Josh_Sokol-Rubenstein: ILOOP 1A POLIO +45 455
>Josh_Sokol-Rubenstein: (RU) +4 459
|