Game Details
Player 1
#character-encoding UTF-8
#player1 Steve Steve
#player2 Jason Jason
>Steve: ADINRSU 8D DURIANS +70 70
>Jason: CEMOVXY 7C VOX +29 29
#note Yikes 7F OXY
>Steve: BGI J5 BIG. +9 79
>Jason: CEMRSYY K3 CRY +30 59
#note This offers way less back than MERCY - sim agrees
>Steve: DEHORT 3H TOR.HED +28 107
>Jason: ?EIMSWY 4K .IMEY +45 104
#note WhIMSEY
>Steve: ADIQ 4F QAID +21 128
>Jason: ?GORSUW 2L GROW +36 140
>Steve: IPT 5E PIT +23 151
>Jason: ?EMNSUW 1N ME +34 174
>Steve: G D6 G.. +5 156
>Jason: ?ACNSUW O4 .AWNS +33 207
>Steve: ?EELPST N8 EPiSTLE +68 224
>Jason: ?ACDEOU H8 .UtOCADE +89 296
>Steve: IIII -IIII +0 224
>Jason: AFNOOTT O13 OFT +25 321
>Steve: EFN G13 FEN +24 248
>Jason: AEHNOST I13 THE +24 345
#note Felt like his last play could've been a Z setup. I chose to block out of caution, otherwise 2I HO.
>Steve: AEEILOR 10B AEROLI.E +61 309
>Jason: AINNOOS D10 .ONION +14 359
>Steve: TZ 13C Z.T +24 333
>Jason: AABIIKS 15A KAI. +24 383
>Steve: EJR A12 JER. +23 356
>Jason: AABEISV M10 BAA +12 395
#note Swapping the order of my endgame plays leads to the optimal one.
>Steve: ALLNUU L12 LUNA +16 372
>Jason: EISV J11 VIES +26 421
>Jason: (LU) +4 425
Player 2
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