Game Details
Player 1
#character-encoding UTF-8
#player1 Josh Josh
#player2 Sue Sue
>Josh: AIIKPRY 8H PARKY +36 36
>Josh: DEEIIUV (challenge) +5 41
#note 8G PIKI sims better probably because of a combination of things including: A and R floaters, K and Y in the double, A making the hotspot. Also, PIKI sometimes sets up the Y.
>Sue: INQ 9G QIN +30 30
>Josh: DEEIIUV 10E IVIED +37 78
>Sue: DOPU 11B UPDO +18 48
>Josh: ?AEIOSU 11I SEqUOIA +67 145
>Sue: EFHT 12L HEFT +42 90
>Josh: BMNNTWX -BMNTW +0 145
>Sue: OZ C11 .OZ +28 118
>Josh: ?EIJNUX 10A EX +50 195
>Sue: ABRV A6 BRAV. +30 148
>Josh: ?AIJNNU K5 JUN. +30 225
>Sue: EO D11 .OE +23 171
>Josh: ?AHIINW L3 HWAN +31 256
#note L3 WHA keeps the N which is slightly better. #tacticssadder
>Sue: DEELR O8 REL..ED +24 195
>Josh: ?ACGIII M5 GI +17 273
>Sue: ACR 3K C.AR +18 213
>Josh: ?AACIIL 6A .IrACIAL +65 338
>Sue: GIS O1 GIS +22 235
>Josh: ABMORSU H1 BRUMA. +39 377
#note H1 BROMA(L) is better because I have the case U and there are 3 Os unseen. #tacticssad
>Sue: DO E13 DO +16 251
>Josh: AELNOST 15D ETALONS +78 455
>Sue: EY 14E .YE +29 280
>Josh: EEGMNTT D3 MET.GE +20 475
#note D4 ME(A)NT doesn't empty the bag. #endgamesadder
>Sue: EFLORT B2 LOFT.ER +24 304
>Josh: INNOTTW 13G TOWN +16 491
#note 3A T(O)W(M)ON #timesaddest
>Sue: S 5K ...S +12 316
>Sue: (INT) +6 322
Player 2
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