Player 1 |
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#character-encoding UTF-8
#player1 Judy Judy
#player2 Will Will
>Judy: HIMW H6 WHIM +24 24
>Will: AEENQRT G8 QAT +29 29
>Judy: ABO I5 BOA +17 41
>Will: AEEINRT J2 TRAINEE +79 108
>Judy: EIMR K8 RIME +14 55
>Will: ILNOOTU L9 OILNUT +20 128
#note Seemed fine, already a big S hook in QATS for bingoing purposes
>Judy: BDELNS 15G BLENDS +38 93
>Will: IIOPRSX I9 PIX +25 153
>Judy: GJ 13K J.G +22 115
>Will: EIIKORS K5 OK +33 186
>Judy: AEENNRS N8 RENNASE +80 195
>Will: EIIRSUZ O4 SIZIER +56 242
>Judy: OOOO -OOOO +0 195
>Will: ACLLORU 14B RUCOLA +24 266
#note I somehow didn't consider the same word for the same score at F9. I almost played this at M3 for 3 fewer points just to block something. Either of those options look better to me now.
>Judy: ?EEIORS 2G pOE.ISER +64 259
>Will: AEEGHLY H1 G.EY +36 302
#note Wanting to keep my H for 15D, hence no YOGH. Sim still prefers YOGH by half a point of valuation
>Judy: CEOV 4D COVE. +26 285
>Will: AEHILTU 1K LEHUA +39 341
#note 14I HAUT is tempting too but I'm fine with LEHUA, scores 10 more and takes an easier scoring spot away.
>Judy: AVW F9 VAW +26 311
>Will: AINPTTY E10 PANT. +29 370
#note Still a few things available here - Judy said she actually had and planned to try (C)ATFOODS.
>Judy: O 11H O. +9 320
>Will: DFGITUY 12H FY +37 407
#note Knew this wasn't right as it left me with no outplay. Best is GOUTY/GUYOT on the E column, following up with FID 13G, which Judy may block with her own F, after which I just play FID(S) -11
>Judy: ?ADDFOT C9 FADeO.T +28 348
>Will: DGITU B7 GUID +22 429
>Judy: D 9A D.. +7 355
>Judy: (T) +2 357
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