Game Details
Player 1
#character-encoding UTF-8
#player1 Will Will
#player2 Bob Bob
>Will: DFGHIOS 8F DOGFISH +88 88
>Bob: ABIIT 9E TIBIA +30 30
>Will: EEILNNU 10G ENNUI +22 110
>Bob: GOTU 11J GOUT +17 47
>Will: ?AEILNW 12D LAWINEs +73 183
>Bob: ATX 13G TAX +41 88
>Will: ELNPRRS 12L PERN +24 207
#note I dunno, TAX could mean anything. Am I supposed to play E11 LARN at this score?
>Bob: ?DEMOOR O8 MORE.DOs +140 228
>Will: AEHLRSU 14A HAULERS +77 284
>Bob: EGOR 15A ERGO +41 269
>Will: AACJORV N12 .AJA +44 328
#note I played N12 RAJA primarily to block the S of MORENDOS, but there are other nice benefits - keeping CORV instead of just COV after 11C RAJA lets me follow up with M9 VOTER as a baseline for next turn, and of course after either of those two plays I get CO- plays at 13A a lot.
>Bob: OZ 11E ZO +49 318
>Will: ACEORVV K5 VAV. +20 348
#note Should've just followed through on my plan here with M9 VOTER, but the other V messed with my decision-making. Amazingly, VOTER actually does much better at blocking bingos than VAVS does, since column N bingos will all need to end in a vowel after VOTER, whereas a lot of stuff fits if I don't address it at all. VAVS is about -7 to VOTER.
>Bob: FY 13B FY +36 354
>Will: CDELORS M9 CO..D +32 380
>Bob: INQ 5K .IN +6 360
>Will: EILMRST N1 MILTERS +79 459
>Bob: AQ 4L QA. +48 408
>Will: BEEELOU M2 BE..O +24 483
#note Big miscalculation here. I saw BLUME, which crushes the sim, but figured BEANO would be pretty ironclad against bingos. It is, yielding 0% bingo to Bob after a few thousand iterations, but it has other issues...
>Bob: IKNS O1 INKS +65 473
>Will: EELRUWY 6J Y. +13 496
#note Yikes, now I'm in a tricky spot. The only way to score here is with AVINE and a play there ending in -AP will be pretty difficult to withstand for me, so I need to block. Quackle likes the clever 6H UREA instead, which allows me to follow up with Y plays forming YU.
>Bob: CEP I4 CEP +15 488
>Will: EELRTUW 5E ETWE. +16 512
#note This wins, and I didn't have much time, so I went with it. Need to block IDEATE and not give another outplay back. Slightly better would've been 4F ERUCT, setting up unblockable outs by forking through the C (WELT/WEEL)
>Bob: ADEIT 4D IDEA +20 508
>Will: LRU I12 ..UL +11 523
#note Only this and 2K RUBIN squeak it out
>Bob: T E14 .T +8 516
>Bob: (R) +2 518
Player 2
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