Player 1 |
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#character-encoding UTF-8
#player1 Will Will
#player2 Terry Terry
>Will: EJORSTU 8D JOUSTER +94 94
>Terry: FGIKVWW -FGIKVWW +0 0
>Will: AEEHPUX 9G HEX +53 147
>Terry: ACDLNOR 10B CALDRON +77 77
>Will: AEHLOPU 7I HAPU +32 179
#note Considered a few other things here, like JULEP and HAUL, but with both H's out the 8L spot isn't so bad to hang here.
>Terry: ALSUV L7 .VULAS +26 103
>Will: EEILNOT B7 ELE.TION +70 249
>Terry: AEGNO A4 AGONE +29 132
>Will: EEIITUV D8 .U.IET +26 275
#note Better than VIVE here to shed one more vowel, block the S of UVULAS for -S terminal 8s, and not float an E.
>Terry: AEI 8L .IAE +21 153
>Will: BEIMOSV A13 MOB +27 302
#note I actually tanked quite a while on this move, couldn't get confident in anything. MOB turns out to sim best but I was definitely close to A12 BIOS/BOIS and C3 MOVIE.
>Terry: ADIQ B2 QADI +34 187
>Will: AEIRSTV O8 .VIRATES +86 388
>Terry: AGY K11 YAG +26 213
>Will: EEINSTY 15H SYENITE. +86 474
#note Rack management on point
>Terry: DMO N10 MOD +27 240
>Will: FIIKNRW C1 KIR +29 503
#note Nothing wrong with KINE 14L in the corner. KIR seemed cool because I could follow up with a heavy-hitting INFO D1 with QIN and ARF if I drew an O.
>Terry: ER C13 RE +19 259
>Will: DEFINWZ 14N Z. +44 547
#note Figured I would be patient rather than play KNIFED here after Terry's RE, but I whiffed on D1 INDEW which looks great.
>Terry: FO 14I OF +31 290
>Will: DEFINTW C5 FEW +30 577
#note Not bad, but probably INDEW again.
>Terry: OW 6J WO +31 321
>Will: ABDINPT 5K BAP +28 605
#note BAP blocks a couple things to the A that don't play anywhere else...
>Terry: ??CGILR 4L LoCI +19 340
#note ...for example, this rack would have GLYCERI(A)
>Will: DINNT D3 DIT +20 625
#note Correct, tied with NITID
>Terry: ?GR 12D .RGs +4 344
>Terry: (NN) +4 348
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