Player 1 |
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#character-encoding UTF-8
#player1 Matt_Canik Matt Canik
#player2 Smylie Smylie
>Matt_Canik: GHI H6 GHI +14 14
>Smylie: AAEJOPP 6F JA. +27 27
>Matt_Canik: FGIT I6 GIFT +34 48
>Smylie: AAEFOPP J8 FOP +25 52
>Matt_Canik: NNTUY J2 TUNNY +43 91
>Smylie: AAEEOOP 4H AP.OEA +18 70
>Matt_Canik: DIQ M3 Q.ID +28 119
>Smylie: CEEIMOR G6 .CME +35 105
>Matt_Canik: IKV H1 KIV. +33 152
>Smylie: ?EIORTT L6 OmITTER +67 172
>Matt_Canik: OORT K9 ROTO +23 175
>Smylie: AAEEIOO -AAEIOO +0 172
>Matt_Canik: BEELNU N5 NEBULE +20 195
>Smylie: ?CEEINW M11 WEN +21 193
#note Didn't consider WEE, which I should have done for sure, setting up the N hook instead of a hook I don't have. Clear error
>Matt_Canik: HNORY O8 HORNY +64 259
>Smylie: ?ACEIOU 1F CU.E +10 203
#note I should play QUA here. The spot I open isnt very large at all, and I am blockin the O1 plays ending in S anyway, so his average doesnt really go up at all. CUKE is bad, I don't bingo as much as after QUA - I got spooked about keeping the C on a board where I might have to start with a C and not end in S or R, but it helps the V:C ratio enough that it still improves my bingo % handily. QUA is good, or even exchanging down to ACE?, or even UKE. This is a large error and I hated it while I was playing it
>Matt_Canik: ABELLRV F9 BALL +12 271
>Smylie: ?AILOSS 13B LOiASIS +71 274
>Matt_Canik: IRV B10 VIR. +15 286
>Smylie: ADEEEII H11 EA.ED +21 295
>Matt_Canik: ADZ 14L ADZ +34 320
>Smylie: AAEIIMX O14 EX +41 336
#note AX and MAXI are worth considering here. With 6 in the bag, leaving 2 after MAXI can be worse for dealing with O1 plays, cause with 5 tiles he may have out plays I need to block, or just generally fewer tiles I get to double and keep. I preferred EX to AX because AAIIM seemed okay given the pool, I have the case Is in case he doesn't play at O1, I keep ZA/AX for the future if we get in a tight endgame, and the three extra points helps. I'm not convinced this is right but I think it makes more sense than MAXI
>Matt_Canik: EORRSTU 9D RU.. +6 326
#note actual rack
>Smylie: AADEIIM D4 MIDAI. +20 356
#note 5 bingoes play on column D that are nice to block. Considered ZA/AX to leave one in the bag, but he can occasionally make specific fishes (like for TROWSERS/WORSTEDS), and I can still get outrun with O1 plays. MIDAIR wins as long as I draw an outplay, which is very often keeping AE, and I can outrun o1 plays.
>Matt_Canik: ENORSTW O1 TREWS +39 365
>Smylie: AEGS C3 SAGE +20 376
>Smylie: (NO) +4 380
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