Game Details
Player 1
#player1 Arie_Sinke Arie Sinke
#player2 Smylie Smylie
>Arie_Sinke: AAEIOOO -AAIOOO +0 0
>Smylie: AEINPRY H7 PINERY +30 30
>Arie_Sinke: ACEMNQR 8G C.NQ +15 15
#note JS: I would prob do QI here to not set up the S and get some extra bingo %
>Smylie: AGIJOTY 10F JO.Y +30 60
>Arie_Sinke: AEMORRZ 11H .AZOR +33 48
>Smylie: AGIIOTU L8 GUI.O +16 76
>Arie_Sinke: ABELMRU 8L .RUB +21 69
#note JS: AUMBRY is cool, as is GRUM to keep ABEL. GRUB does well in a sim along with many plays, including MU/OM.
>Smylie: AIILTTX 12C LAXIT. +32 108
>Arie_Sinke: AEELMOS 11C EMO +34 103
>Smylie: EIIRTTV I6 VI. +12 120
#note looks between ZIT and VIN here. I considered ZIT but didn't like how much it likely set up for him, often leaving an S hook as well which I don't have. I like the aggression of ZIT but it felt a bit haphazard here. I was close to playing VIRTUE cause I had a tell tha the had a bingo there, I should have pulled the trigger. I think given that tell, if I don't go full send on virtue I should at least play ZIT, cause my options are a lot better after bingo + ZIT than bingo + VIN
>Arie_Sinke: AELOSTT N5 TOL.ATES +62 165
>Smylie: DEIRTTU O1 RUTTED +29 149
>Arie_Sinke: BCDHINR O12 HIND +45 210
>Smylie: AEEINNS C9 AN..E +12 161
#note considered ZEIN, but that hook is very blockable and AENS is quite a bit worse than EINS. ANELE looks like the play for sure, even though INANER M3 is cool
>Arie_Sinke: ABCIRSU 15H SUBACRI. +98 308
#note JS: ow
>Smylie: DEEEINS 3H NEEDIES. +70 231
>Arie_Sinke: AFGLOPV 2J FOP +36 344
#note JS: I think I'd play VANG here but it's open to debate
>Smylie: ?AEFSTW 4D WAFTErS +86 317
>Arie_Sinke: AAGIKLV E3 V.KIL +24 368
>Smylie: AEEHNOW B13 WHO +23 340
#note I didn't give 2F WHO the respect it deserved, and I was kicking myself later that night for not playing it. The idea with this kind of play is to set up a scoring spot that, if taken by Arie, empties the bag and lets me bingo out, or, if left alone because of a bingo-lane block by Arie, could let me score my way back into the game. the scoring spot next to WHO B13 will score slightly more for me if I get to hit it, but I didn't consider plays like the one Arie made, which block both spots at once. I should play this with ONE to truly fork the board, go for something like REGINAE and the win.
>Arie_Sinke: AADGLMO A9 DOGMA +18 386
#note JS: great play
>Smylie: AEEEGIN 3B NIE.E +26 366
>Arie_Sinke: ?ALR 15A s.LAR +15 401
>Arie_Sinke: (AEG) +8 409
Player 2
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