Game Details
Player 1
#character-encoding UTF-8
#player1 Smylie Smylie
#player2 Jason_Li Jason Li
>Smylie: HIIMNOP H6 PHI +16 16
#note IMINO was somewhat tempting, but I'm happy to play a tighter board and PHI seems standard
>Jason_Li: IQ G8 QI +23 23
>Smylie: IKMNOOS 10A KIMONOS +79 95
#note totally forgot about that anagram, MONOSKI. That is slightly better at 10C
>Jason_Li: CEF A7 FEC. +39 62
>Smylie: JLNNRSU 11D NUN +14 109
#note not very inspiring but this is even the top static play. I liked closing the MNO lanes and setting up 12A plays, even if they get blocked pretty often.
>Jason_Li: AAGNRTV B6 VAT +21 83
>Smylie: EIJLNRS 12A JINS +44 153
>Jason_Li: AEGNORR 6H .ARERGON +65 148
>Smylie: AACELOR O4 CA.OLA +33 186
>Jason_Li: ABY 5I BAY +32 180
>Smylie: ?DEEIRT A12 .EED +36 222
#note saw the 10s, REEDITIONS and DESERTIONS, as well as FIDGETER on column M, but I preferred JEED overall. However, maybe I should just go with FIDGETER now (not playing the 10s since they open the top left), its quite close in a sim. The board is pretty open now but there aren't any great 8s lanes, so IRT? only bingoes a bit under 3/4
>Jason_Li: ADEEIRS 10I DEARIES +71 251
>Smylie: ?IRSTUW 4J WRIT +26 248
#note WURST was tempting but this is the case S. I don't love letting him close the AEIR lanes in DEARIES but I think WRIT is still worth it
>Jason_Li: BETU L8 BU.ET +20 271
>Smylie: ?STTUUX 3L XU +31 279
#note or T(U)X for 6 more, but shedding the U really improves my bingo % (48 -> 64), so XU seems worth it.
>Jason_Li: MW K9 M.W +30 301
>Smylie: ?DSTTTU M9 D.T +20 299
#note STTU? actually bingoes even more than DSTU?, so no point in playing TIT for 4 fewer.
>Jason_Li: EGP 2M PEG +17 318
>Smylie: ?ORSTTU 13I TRUSTOr +72 371
#note considered switching the blanks here, cause if he makes some play to open a lane in the top left, I will want the extra three points from an O12 play to outrun, However, I figured it was likely enough he played at o12 that I should make that blank an R anyways. There's definitely a good argument for above though, since if he plays at O12 my MO is likely to block bingoes with a 15 row or 14 row play, so the extra three points I'm handing him doesn't really matter, whereas if he plays elsewhere, the three points for outrunning are more helpful to me.
>Jason_Li: DIIV 6B .IVID +16 334
>Smylie: AEFIORY O12 F.AY +39 410
#note good example of why last turn may be a marginal error
>Jason_Li: AEEL D3 LEA.E +16 350
>Smylie: ?EILLOR 2D cOLLIER +68 478
#note wasnt 100% sure of COLLIERY, but this gets the job done
>Jason_Li: GZ H1 Z.G +39 389
>Smylie: N C6 .N +11 489
>Smylie: (AEHOO) +16 505
Player 2
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